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            <title>
									coding help - Projects				            </title>
            <link>https://www.simhubdash.com/community-2/projects/coding-help/</link>
            <description>All about SimHub!</description>
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							                    <item>
                        <title>RE: coding help</title>
                        <link>https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5716</link>
                        <pubDate>Tue, 23 Aug 2022 18:50:49 +0000</pubDate>
                        <description><![CDATA[@oanlena ??????]]></description>
                        <content:encoded><![CDATA[@oanlena ??????]]></content:encoded>
						                            <category domain="https://www.simhubdash.com/community-2/projects/">Projects</category>                        <dc:creator>Doomsday</dc:creator>
                        <guid isPermaLink="true">https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5716</guid>
                    </item>
				                    <item>
                        <title>RE: coding help</title>
                        <link>https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5156</link>
                        <pubDate>Mon, 30 May 2022 19:01:39 +0000</pubDate>
                        <description><![CDATA[do you know of any way via code to automatically switch to a certain screen following a specific event without using the paired button?
or to inhibit switching to a screen?example:I have 3 ...]]></description>
                        <content:encoded><![CDATA[<p>do you know of any way via code to automatically switch to a certain screen following a specific event without using the paired button?</p>
<p>or to inhibit switching to a screen?<br />example:<br />I have 3 screens in the dash<br />do I want to automatically switch to screen 3 at a given event, or do I want pressing the paired key to inhibit switching to screen 2 by going directly to screen 3?</p>]]></content:encoded>
						                            <category domain="https://www.simhubdash.com/community-2/projects/">Projects</category>                        <dc:creator>Doomsday</dc:creator>
                        <guid isPermaLink="true">https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5156</guid>
                    </item>
				                    <item>
                        <title>RE: coding help</title>
                        <link>https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5155</link>
                        <pubDate>Mon, 30 May 2022 19:00:02 +0000</pubDate>
                        <description><![CDATA[I understood the problem between mp and single player and solved it]]></description>
                        <content:encoded><![CDATA[<p>I understood the problem between mp and single player and solved it</p>]]></content:encoded>
						                            <category domain="https://www.simhubdash.com/community-2/projects/">Projects</category>                        <dc:creator>Doomsday</dc:creator>
                        <guid isPermaLink="true">https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5155</guid>
                    </item>
				                    <item>
                        <title>RE: coding help</title>
                        <link>https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5092</link>
                        <pubDate>Wed, 04 May 2022 10:29:00 +0000</pubDate>
                        <description><![CDATA[It must have something to do with the game not pausing when pressing esc in MP.]]></description>
                        <content:encoded><![CDATA[<p>It must have something to do with the game not pausing when pressing esc in MP.</p>]]></content:encoded>
						                            <category domain="https://www.simhubdash.com/community-2/projects/">Projects</category>                        <dc:creator>Romainrob</dc:creator>
                        <guid isPermaLink="true">https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5092</guid>
                    </item>
				                    <item>
                        <title>RE: coding help</title>
                        <link>https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5089</link>
                        <pubDate>Tue, 03 May 2022 14:12:47 +0000</pubDate>
                        <description><![CDATA[@romainrob ok I will try...but the strange thing is that it happens only in MP....]]></description>
                        <content:encoded><![CDATA[<p>@romainrob ok I will try...but the strange thing is that it happens only in MP....</p>]]></content:encoded>
						                            <category domain="https://www.simhubdash.com/community-2/projects/">Projects</category>                        <dc:creator>Doomsday</dc:creator>
                        <guid isPermaLink="true">https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5089</guid>
                    </item>
				                    <item>
                        <title>RE: coding help</title>
                        <link>https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5088</link>
                        <pubDate>Tue, 03 May 2022 11:09:19 +0000</pubDate>
                        <description><![CDATA[Maybe it drops to 0 just before the data says you&#039;re in the pits.You could try only updating your root.onTrackDeltaPressure if $prop(&#039;TyrePressureFrontLeft&#039;) != 0]]></description>
                        <content:encoded><![CDATA[<p>Maybe it drops to 0 just before the data says you're in the pits.<br />You could try only updating your root.onTrackDeltaPressure if<strong> $prop('TyrePressureFrontLeft') != 0 </strong></p>]]></content:encoded>
						                            <category domain="https://www.simhubdash.com/community-2/projects/">Projects</category>                        <dc:creator>Romainrob</dc:creator>
                        <guid isPermaLink="true">https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5088</guid>
                    </item>
				                    <item>
                        <title>RE: coding help</title>
                        <link>https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5086</link>
                        <pubDate>Mon, 02 May 2022 19:04:03 +0000</pubDate>
                        <description><![CDATA[@romainrob to be more specific, in acc the hot pressure telemetry is always reset to zero when you return to the pit (I do not know why.....). here is the need to &quot;photograph&quot; the value in o...]]></description>
                        <content:encoded><![CDATA[<p>@romainrob to be more specific, in acc the hot pressure telemetry is always reset to zero when you return to the pit (I do not know why.....). here is the need to "photograph" the value in order to use it in calculations.<br />in single player the formula works, but in multyplayer no.......</p>]]></content:encoded>
						                            <category domain="https://www.simhubdash.com/community-2/projects/">Projects</category>                        <dc:creator>Doomsday</dc:creator>
                        <guid isPermaLink="true">https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5086</guid>
                    </item>
				                    <item>
                        <title>RE: coding help</title>
                        <link>https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5085</link>
                        <pubDate>Mon, 02 May 2022 19:00:48 +0000</pubDate>
                        <description><![CDATA[@romainrob when press esc and return to pit-setup]]></description>
                        <content:encoded><![CDATA[<p>@romainrob when press esc and return to pit-setup</p>]]></content:encoded>
						                            <category domain="https://www.simhubdash.com/community-2/projects/">Projects</category>                        <dc:creator>Doomsday</dc:creator>
                        <guid isPermaLink="true">https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5085</guid>
                    </item>
				                    <item>
                        <title>RE: coding help</title>
                        <link>https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5084</link>
                        <pubDate>Mon, 02 May 2022 18:40:18 +0000</pubDate>
                        <description><![CDATA[@doomsday Hi,Do you mean the tyre pressure is always 0 in multiplayer?Or does it reset to 0 when you exit the car/ return to the pits?]]></description>
                        <content:encoded><![CDATA[<p>@doomsday Hi,<br />Do you mean the tyre pressure is always 0 in multiplayer?<br />Or does it reset to 0 when you exit the car/ return to the pits?</p>]]></content:encoded>
						                            <category domain="https://www.simhubdash.com/community-2/projects/">Projects</category>                        <dc:creator>Romainrob</dc:creator>
                        <guid isPermaLink="true">https://www.simhubdash.com/community-2/projects/coding-help/paged/2/#post-5084</guid>
                    </item>
				                    <item>
                        <title>RE: coding help</title>
                        <link>https://www.simhubdash.com/community-2/projects/coding-help/#post-5077</link>
                        <pubDate>Sun, 01 May 2022 00:55:10 +0000</pubDate>
                        <description><![CDATA[here is the code i made for the tire pressure variable. could you take a look at it? sometimes it works, keeping the value when i press esc, sometimes it doesn&#039;t. it remains zero. i made sev...]]></description>
                        <content:encoded><![CDATA[<p>here is the code i made for the tire pressure variable. could you take a look at it? sometimes it works, keeping the value when i press esc, sometimes it doesn't. it remains zero. i made several tests and it seems to happen mostly in multyplayer......... in off line races seem to work....</p>
<p><span>var</span> tire = $prop(<span>'GameRawData.StaticInfo.dryTyresName'</span>);<br /><span>if</span> (tire.indexOf(<span>'DHE'</span>) != -<span>1</span>){<br /> delta = <span>27.8</span>;<br />}</p>
<p><span>if</span> (tire.indexOf(<span>'DHA'</span>) != -<span>1</span>){<br /> delta = <span>27.4</span>;<br />}</p>
<p><span>if</span> (tire.indexOf(<span>'DH-A 275-675_F_315_705_R'</span>) != -<span>1</span>){<br /> delta = <span>27.4</span>;<br />}</p>
<p><span>if</span> (tire.indexOf(<span>'DH-A 305/660/315/680'</span>) != -<span>1</span>){<br /> delta = <span>27.4</span>;<br />}</p>
<p><span>if</span> (tire.indexOf(<span>'DHD2'</span>) != -<span>1</span>){<br /> delta = <span>28</span>;<br />}</p>
<p><span>var</span> compound = $prop(<span>'GameRawData.Graphics.TyreCompound'</span>);<br /><span>if</span> (compound.indexOf(<span>'wet_compound'</span>) != -<span>1</span>){<br /> delta = <span>31.00</span>;<br />}</p>
<p><span>if</span>(root.onTrackDeltaPressure == <span>null</span> || $prop(<span>'IsInPitLane'</span>) == <span>0</span> ){<br />root.onTrackDeltaPressure = ($prop(<span>'TyrePressureFrontLeft'</span>)-delta);<br />}<br /><span>return</span> root.onTrackDeltaPressure;</p>
<p> </p>]]></content:encoded>
						                            <category domain="https://www.simhubdash.com/community-2/projects/">Projects</category>                        <dc:creator>Doomsday</dc:creator>
                        <guid isPermaLink="true">https://www.simhubdash.com/community-2/projects/coding-help/#post-5077</guid>
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