<?xml version="1.0" encoding="UTF-8"?>        <rss version="2.0"
             xmlns:atom="http://www.w3.org/2005/Atom"
             xmlns:dc="http://purl.org/dc/elements/1.1/"
             xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
             xmlns:admin="http://webns.net/mvcb/"
             xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
             xmlns:content="http://purl.org/rss/1.0/modules/content/">
        <channel>
            <title>
									How to create a custom effect for acceleration (only) using telemetry data from game - Simhub General				            </title>
            <link>https://www.simhubdash.com/community-2/simhub-support/how-to-create-a-custom-effect-for-acceleration-only-using-telemetry-data-from-game-3/</link>
            <description>All about SimHub!</description>
            <language>en-US</language>
            <lastBuildDate>Sat, 11 Apr 2026 12:25:04 +0000</lastBuildDate>
            <generator>wpForo</generator>
            <ttl>60</ttl>
							                    <item>
                        <title>How to create a custom effect for acceleration (only) using telemetry data from game</title>
                        <link>https://www.simhubdash.com/community-2/simhub-support/how-to-create-a-custom-effect-for-acceleration-only-using-telemetry-data-from-game-3/#post-6414</link>
                        <pubDate>Tue, 10 Jan 2023 11:40:38 +0000</pubDate>
                        <description><![CDATA[Good day Team, I trust you are well.
 
I have built a sim rig that uses Arduino, motor controllers, and pneumatic pistons, all controlled by sim hub. It works great so far however, the pis...]]></description>
                        <content:encoded><![CDATA[<p>Good day Team, I trust you are well.</p>
<p> </p>
<p>I have built a sim rig that uses Arduino, motor controllers, and pneumatic pistons, all controlled by sim hub. It works great so far however, the piston that pushes the rig up ( to simulate acceleration) is "jittery".</p>
<p>I Am assuming this is because the acceleration is being dipped for each gear shift. I played around with the settings, but it still bounces the rig unnecessarily.</p>
<p>Is it possible to create a custom effect using the acceleration of the vehicle without the gear shift, so that the piston can go up smoothly?</p>
<p>I tried to click on "add custom effect", but I then get stuck with the stuff that says " syntax functions" etc</p>
<p>Game is F1 2021</p>
<p>Kind regards</p>]]></content:encoded>
						                            <category domain="https://www.simhubdash.com/community-2/simhub-support/">Simhub General</category>                        <dc:creator>Keego</dc:creator>
                        <guid isPermaLink="true">https://www.simhubdash.com/community-2/simhub-support/how-to-create-a-custom-effect-for-acceleration-only-using-telemetry-data-from-game-3/#post-6414</guid>
                    </item>
							        </channel>
        </rss>
		