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June 2018 – SimHub, DIY Sim Racing Dash and Hardware
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SimHub 6.4.2

SimHub 6.4.2

ChangeLog :
– Added GRally support (basic support for now, a request has been done to the dev team to enhance the provided game telemetry)
– AC : Added brake temps
– Arduino :
– support for speedos (due the the large variety of clusters which could host a speedo and the absolute miss of cheap aftermarket speedos no reference design can be provided, you will have to get the instructions for your own hardware)
– Better view of recognized hardware in arduino
– DashStudio :
– Replaced the websocket library with a new library with better control over the low level TCP socket in order to reduce delay and “lags” introduced by network layer on web dashs.
– New vertical progressbar
– Better management of hidden components to save on CPU
– Updated the integrated browser library to the latest version
– Leaderboard now supports relative position on track ordering
– Added default needle support for web engine (default needle when no picture is shown)
– Opening on the secondary monitor should be less bulky
– Avoid allocating resources when the USBD480 screen is enabled but not found yet
– NCALC /JS :
– Updated the JS engine to the latest version (less CPU hangry)
– New caching and simplification strategy over formulas, SimHub will “shortcut” the engine when possible
– Shake IT :
– Fixed formula 2 missing effects on iracing
– 4 channels effects now uses rear channel instead of side channel (for compatibility with 5.1 sound cards)
– Raised brake and throttle detection threshold to avoid false positives on effects
– Fixed GTR2 effects (still basic considering the data given by the game)
– Updated link to the discord
– Fixed speedo not recognized