Rediscover your motion system !

The SimHub motion add-on* allows you to expand the immersion. Designed for scale and accuracy.

The motion add-on is embedded inside SimHub and fully functional for time-limited sessions without a licence.

Activate it during setup, or anytime via Add/Remove Features inside SimHub.


Configure, connect, verify your setup. When you're ready you can buy a license * and enjoy unlimited sessions.

* Motion is an add-on of SimHub. Learn more about SimHub.
To use the motion add-on, you'll need a SimHub license and a one-time add-on license ( 34.99โ‚ฌ ). You can also get both as a bundle.

Built to work with your hardware

... and ready for more

Some of the supported controllers

  • Thanos AMC : link
  • Thanos T4U : link
  • VNM Controller : link
  • PTA Can controller : link
  • SMC3 controller : link
  • Dyadic SCN5/6 
  • Generic serial/UDP integration for custom and emerging platforms

โ€ฆ and more

See full list of supported controllers

Supported geometries

  • 3DOF platforms
    • 4-corner setups
    • 2-front + 1-rear or 1-front + 2-rear configurations
  • 2DOF setups
    • Left/right actuators at the front or rear

Additional supported axes

  • Dedicated surge axis
  • Rear traction loss axis
  • Dual front/rear traction loss
  • Belt tensioners, single or dual motor setups

Some examples of supported platforms

  • Eracing-lab RS Series (Thanos controller): link
  • Dof reality H2/P2/H3/P3 : link
  • VNM Motion systems : link
  • PT-Actuators legend, Rhino ... : link
  • SimFeedback SFX100 * : link

โ€ฆ and more

* Some Controllers presets are available separately in respect of their own licence or future proof warranty reasons

Precision at your fingertips

Motion isn't just about hardware.

It's a delicate balance between physical feedback, game behavior, and your personal preferences. SimHub Motion grows with you, adapting to your rig, your style, and your understanding.

Smart Overflow Management

Push it to the limit without breaking immersion.

SimHub continuously monitors motion singularities and capacity overflows in real time. Instead of cutting or stalling, it dynamically rebalances and compresses effects to preserve motion flow and feedback life, all while maximizing your rig's potential.

Engineered for accuracy, built for immersion

๐ŸŽš๏ธ Dynamic effects range control Scale, compress, or cap : get the best from your rig, whatever the actuator travel.
๐ŸŒŠ Smooth motion filtering Crash dampening, gear shift filtering, and soft pose transitions built-in.
๐Ÿง  Smart overflow management Push your rig to the limit, safely. SimHub detects and absorbs singularities or excessive demands in real-time, preserving motion continuity without compromising feel or hardware integrity.
๐Ÿงช Effect analyzer Visualize, simulate, and fine-tune motion effects using real telemetry data. Dial in your rigโ€™s behavior with confidence.
๐ŸŽš๏ธ Master gain groups Quickly balance major effect families (motion vs. haptics) with grouped master sliders. Fine-tune less, enjoy more.
๐Ÿงฉ Controller Aggregation Supports multi-controller setups as one unified rig. Mix USB, serial, and UDP-based controllers to drive complex motion systems.
๐Ÿง  Motion compensation export Outputs real-time rig orientation to external OpenXR motion compensation tools.
* External injection required.
๐ŸŽฎ Controller mappings Adjust gains and toggles live with your gamepad, wheel, or button box.
๐Ÿ•น๏ธ Joystick-to-motion Play any game with motion using analog inputs : no telemetry needed.
๐Ÿ”Š Audio-to-haptics Convert your game audio into vibration and haptic feedback in real-time.
๐Ÿ” Always evolving SimHub Motion is not a fixed product. It grows with your feedback, your hardware, and your creativity. New features, refinements, and improvements are released regularly.