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Dahl Design

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(@andreasdahl)
Eminent Member
Joined: 3 years ago
Posts: 45
Topic starter  

@thormeister I doubt you're too dumb 😓Β  Have you got the latest version of both plugin and dash (and manual)? Pit screen is on PitMenu8Β  + OK. Or on a dedicated pit button, set on the same plugin tab where you bind +/-/OK buttons.Β 


   
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(@thormeister)
Active Member
Joined: 3 years ago
Posts: 8
 

@andreasdahl I last downloaded an installed everything new from late evening 13.04 so it should be the newest version.

Aftery trying some things I found Pitscreen PitMenu + 8 works just like in the Manual, guess I was just to dumb after all :D.

Weird think is the dedicated PitScreen button just doesnt seem to work for me, I'll try again later today.Β 

Thanks for the help


   
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(@andreasdahl)
Eminent Member
Joined: 3 years ago
Posts: 45
Topic starter  

@thormeister Great! Regarding pit button, I just tested it last night, was working. Make sure your button mapping is set to "pressed". And dont map pit button release, if that is an option.


   
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(@thormeister)
Active Member
Joined: 3 years ago
Posts: 8
 

@andreasdahl Once again I am to blame πŸ˜€ . I had "pressed" and "released" both bound to the same button like the radion one. But ofc it isnt press and hold like radio. Works like a charm now.

Really big thanks for the help.

Another Question: Is there a way I can change the amount of liters to add in via the pitmenu? For example I want to only put in 1 liter instead of 2 when using the fuel adding function.


   
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(@andreasdahl)
Eminent Member
Joined: 3 years ago
Posts: 45
Topic starter  

@thormeister I can add an option to define the fuel add steps yourself on the plugin page. Default 2 and 10 liters, but you can then change them to whatever you like. Im currently moving to new house, so my workshop/sim room is going into boxes. It will probably be a few weeks before I can start making changes.

Β 


   
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(@thormeister)
Active Member
Joined: 3 years ago
Posts: 8
 

@andreasdahl No worries, take your time. You have helped me a plentiful amount already.

That would be a great addition.


   
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(@thormeister)
Active Member
Joined: 3 years ago
Posts: 8
 

Another suggestion for my personal use. Im using the dashboard either as an onscreen display or on my tablet, I dont have LEDs in my setup.

Is there a way you could add an option in the future for the RPM bar and/or the Gear box to have Shift Lights?

This post was modified 3 years ago by Thormeister

   
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(@andreasdahl)
Eminent Member
Joined: 3 years ago
Posts: 45
Topic starter  

@thormeister That would be easy to implement, you could turn it on/off in plugin settings. That way everyone could access the awesome shift light algorithms that are in the plugin. Good suggestion!


   
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(@thormeister)
Active Member
Joined: 3 years ago
Posts: 8
 

@andreasdahl Another thing I noticed is for example in the Porsche 919. The dashboard always says "Traction Control Disabled" in the RPM bar.

Maybe you could add an option to turn the notification on/off?


   
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(@andreasdahl)
Eminent Member
Joined: 3 years ago
Posts: 45
Topic starter  

@thormeister This is not working as intended then..there should be a button mappable to TC toggle on my plugin page, did you map anything there? It is only supposed to show then TC is toggled off, which for this car is a 5 second period after pressing TC toggle button. See this example:

At Around 3:50. The TC box should count down the 5 second timer. I cant debug this now, sadly, as my sim room is in-between houses atm. Will probably be 2 months. In the meantime, you can go into the dash editor, find the warning there and disable it.Β 


   
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(@thormeister)
Active Member
Joined: 3 years ago
Posts: 8
 

@andreasdahl nvm reinstalling the dashboard fixed it. guess i fiddled a little bit to much with it πŸ˜€


   
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(@andreasdahl)
Eminent Member
Joined: 3 years ago
Posts: 45
Topic starter  

@thormeister Great:)


   
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(@johnjackknife)
New Member
Joined: 2 years ago
Posts: 2
 

@andreasdahl Firstly i want to say this dash is amazing and the functionality i have working right now are Top Tier, but reading your documentation i cant adusjt things or click things on most of the menus,

such as click menu OK button to enable rapair on the repair tab, or the oppisite to clear pit options on the clear screen, i currently have rotorys set for scrolling both menu bars at the bottom and one for '+' and '-' and i do have the top menu bar set to fuction 12 'Pit' when trying to do thisΒ 

and then secondary follow up, am i meant to be able to change abs/maps or is that just a visual indicator of what im currently using.Β 


   
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(@andreasdahl)
Eminent Member
Joined: 3 years ago
Posts: 45
Topic starter  

@johnjackknifeΒ 

1. Thanks!

2. Can you check if functions like toggeling screens are functioning? Or system volume? For instance PitMenu10 + "+" or "-" and PitMenu2 + "+" and "-"? I suspekt you might have a chat binding issue, so that you're not posting the macros from my plugin to iRacing chat. Can you check that your default key binding to chat in iRacing is "T"?

3. No, you cant use the dash to change these values, it is meant as a visual indicator. However, if you have a multi-position switch and bind TC +/-, ABS +/-, etc. to the same positions as the visual indication, using the same switch that you bound to "In-Car" positions 1-12 in my plugin and the "+" and "-" buttons, it will work just like that; using the menu to change in-car settings. That's how I intended it to be used. That means you need TWO 12-position switches to make full use of the menu system. However, if you use my DDC firmware for your steering wheel (has to be arduino-based) you can make multi-position switches from regular rotary encoders.Β 


   
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(@johnjackknife)
New Member
Joined: 2 years ago
Posts: 2
 

@andreasdahl Yes that was it, i re-assigned my talk button πŸ™‚

Β 

thanks πŸ˜€

Β 


   
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