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Romainrob
(@romainrob)
Eminent Member
Joined: 1 year ago
Posts: 44
Topic starter  
 
iRacing Pack - The Many-Faced Dash - Input Display - SimHUD Projection - AC Cobra Dashboard - The Junk Dash - Rev Lights - Sounds - Logitech Battery Level - SimHub Performance Monitor - Stunt Car Racer Overlay - Le Jacky Show Overlay Pack
 

iRacing Pack
5 dashboards (Universal iRacing dash, 480 iRacing Dash, Relative and standing leaderboards, Hybrid system info) and 11 overlays.
 
 
 

The Many-Faced Dash
A customizable SimHub dash for ACC and iRacing
 
 
 

Input Display
Steering, pedals, handbrake and gear displayed on overlays
 
 
 

SimHUD Projection
An overlay looking like it's projected on your windshield
 
 
 

AC Cobra Dashboard
 
 
 

The Junk Dash
Some rust, some dirt and a dashboard
 
 
 

Rev Lights
 
 
 

Sounds
Add various sounds SimHub
 
 
 

Logitech Battery Level
Logitech battery level properties for SimHub
 
 
 

SimHub Performance Monitor
For the SimHub tinkerers
 
 
 

Stunt Car Racer Overlay
A tribute to the amazing 1989 Stunt Car Racer game
 
 
 

Le Jacky Show Overlay Pack
Both tasteful and useful
 
 
I gladly share all my SimHub creations for free.
If you feel they're worth a small donation, thank you very much!
Enjoy!
 

Quote
viperxbr
(@viperxbr)
Active Member
Joined: 2 months ago
Posts: 5
 

Thanks for the update!  Unfortunately I seem to be getting a warning in the logs that is growing exponentially which eventually will fill up my drive.  Please see below.

 

[2020-11-22 14:57:24,173] INFO - Starting SimHub v7.2.3 (build time : 17/11/2020 15:31:01)
[2020-11-22 14:57:24,179] INFO - Administrator privileges : True
[2020-11-22 14:57:24,182] INFO - OS version : Microsoft Windows NT 10.0.19042.0, Windows 10.0.19042
[2020-11-22 14:57:24,182] INFO - License status : Licensed
[2020-11-22 14:57:24,182] INFO - Process priority : Normal
[2020-11-22 14:57:24,859] INFO - (Re)Starting IRacing Game Manager and plugin manager
[2020-11-22 14:57:24,862] INFO - Creating IRacing game manager (IRacingReader.IRacingManager)
[2020-11-22 14:57:24,897] INFO - IRacing game manager created
[2020-11-22 14:57:24,899] INFO - Creating plugin manager with plugins : SerialDashPlugin, AudioControlPlugin, Checklist, JoystickPlugin, GraphicalDashPlugin, IRacingExtraProperties, KeyboardEmulatorPlugin, NextionPlugin, ShakeITBSV3Plugin, ShakeITMotorsV3Plugin, LapHitoryPlugin, TheManyFacedDash, ThrustmastersPlugin
[2020-11-22 14:57:25,472] INFO - Starting plugin : Romainrob - Checklist Properties 1.0.0
[2020-11-22 14:57:25,479] INFO - Starting plugin : Romainrob - iRacing Extra Properties 1.0.0
[2020-11-22 14:57:25,486] INFO - Starting plugin : Romainrob - The Many Faced-Dash 1.0.3
[2020-11-22 14:57:26,036] INFO - JoystickManager : Starting game controllers detection
[2020-11-22 14:57:26,097] INFO - JoystickManager : Found FANATEC_CSL_Elite_Wheel_Base_PlayStation_4
[2020-11-22 14:57:26,104] INFO - Loading font list
[2020-11-22 14:57:26,130] INFO - JoystickManager : Found Heusinkveld_Sim_Pedals_Sprint
[2020-11-22 14:57:26,131] INFO - JoystickManager : Found FANATEC_CSL_Elite_Wheel_Base_PlayStation_4
[2020-11-22 14:57:26,137] INFO - JoystickManager : End of detection
[2020-11-22 14:57:26,429] INFO - Font list loading successful
[2020-11-22 14:57:26,437] INFO - Starting Arduino in Single USB mode
[2020-11-22 14:57:26,451] INFO - Matrix custom font custommatrixfont8x8 loaded
[2020-11-22 14:57:26,511] INFO - Web suggested IP :192.168.1.2
[2020-11-22 14:57:26,551] INFO - Web font-faces up to date
[2020-11-22 14:57:26,553] INFO - Loading plugins controls
[2020-11-22 14:57:27,100] INFO - Game successfully loaded
[2020-11-22 14:57:27,142] WARN - System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Romainrob.theManyFacedDash.TheManyFacedDash.<DataUpdate>g__DashTexture|19_0(<>c__DisplayClass19_0& )
at Romainrob.theManyFacedDash.TheManyFacedDash.DataUpdate(PluginManager pluginManager, GameData& data)
at SimHub.Plugins.PluginManager.manager_DataUpdated(GameData data, IGameManager manager)
[2020-11-22 14:57:28,135] WARN - System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Romainrob.theManyFacedDash.TheManyFacedDash.<DataUpdate>g__DashTexture|19_0(<>c__DisplayClass19_0& )
at Romainrob.theManyFacedDash.TheManyFacedDash.DataUpdate(PluginManager pluginManager, GameData& data)
at SimHub.Plugins.PluginManager.manager_DataUpdated(GameData data, IGameManager manager)
[2020-11-22 14:57:28,157] WARN - System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Romainrob.theManyFacedDash.TheManyFacedDash.<DataUpdate>g__DashTexture|19_0(<>c__DisplayClass19_0& )
at Romainrob.theManyFacedDash.TheManyFacedDash.DataUpdate(PluginManager pluginManager, GameData& data)
at SimHub.Plugins.PluginManager.manager_DataUpdated(GameData data, IGameManager manager)
[2020-11-22 14:57:28,169] WARN - System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Romainrob.theManyFacedDash.TheManyFacedDash.<DataUpdate>g__DashTexture|19_0(<>c__DisplayClass19_0& )
at Romainrob.theManyFacedDash.TheManyFacedDash.DataUpdate(PluginManager pluginManager, GameData& data)
at SimHub.Plugins.PluginManager.manager_DataUpdated(GameData data, IGameManager manager)
[2020-11-22 14:57:28,185] WARN - System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Romainrob.theManyFacedDash.TheManyFacedDash.<DataUpdate>g__DashTexture|19_0(<>c__DisplayClass19_0& )
at Romainrob.theManyFacedDash.TheManyFacedDash.DataUpdate(PluginManager pluginManager, GameData& data)
at SimHub.Plugins.PluginManager.manager_DataUpdated(GameData data, IGameManager manager)
[2020-11-22 14:57:28,202] WARN - System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Romainrob.theManyFacedDash.TheManyFacedDash.<DataUpdate>g__DashTexture|19_0(<>c__DisplayClass19_0& )
at Romainrob.theManyFacedDash.TheManyFacedDash.DataUpdate(PluginManager pluginManager, GameData& data)
at SimHub.Plugins.PluginManager.manager_DataUpdated(GameData data, IGameManager manager)
[2020-11-22 14:57:28,219] WARN - System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Romainrob.theManyFacedDash.TheManyFacedDash.<DataUpdate>g__DashTexture|19_0(<>c__DisplayClass19_0& )
at Romainrob.theManyFacedDash.TheManyFacedDash.DataUpdate(PluginManager pluginManager, GameData& data)
at SimHub.Plugins.PluginManager.manager_DataUpdated(GameData data, IGameManager manager)
[2020-11-22 14:57:28,236] WARN - System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Romainrob.theManyFacedDash.TheManyFacedDash.<DataUpdate>g__DashTexture|19_0(<>c__DisplayClass19_0& )
at Romainrob.theManyFacedDash.TheManyFacedDash.DataUpdate(PluginManager pluginManager, GameData& data)
at SimHub.Plugins.PluginManager.manager_DataUpdated(GameData data, IGameManager manager)
[2020-11-22 14:57:28,253] WARN - System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Romainrob.theManyFacedDash.TheManyFacedDash.<DataUpdate>g__DashTexture|19_0(<>c__DisplayClass19_0& )
at Romainrob.theManyFacedDash.TheManyFacedDash.DataUpdate(PluginManager pluginManager, GameData& data)
at SimHub.Plugins.PluginManager.manager_DataUpdated(GameData data, IGameManager manager)
[2020-11-22 14:57:28,269] WARN - System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Romainrob.theManyFacedDash.TheManyFacedDash.<DataUpdate>g__DashTexture|19_0(<>c__DisplayClass19_0& )
at Romainrob.theManyFacedDash.TheManyFacedDash.DataUpdate(PluginManager pluginManager, GameData& data)
at SimHub.Plugins.PluginManager.manager_DataUpdated(GameData data, IGameManager manager)
[2020-11-22 14:57:28,286] WARN - System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Romainrob.theManyFacedDash.TheManyFacedDash.<DataUpdate>g__DashTexture|19_0(<>c__DisplayClass19_0& )
at Romainrob.theManyFacedDash.TheManyFacedDash.DataUpdate(PluginManager pluginManager, GameData& data)
at SimHub.Plugins.PluginManager.manager_DataUpdated(GameData data, IGameManager manager)
[2020-11-22 14:57:28,302] WARN - System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Romainrob.theManyFacedDash.TheManyFacedDash.<DataUpdate>g__DashTexture|19_0(<>c__DisplayClass19_0& )
at Romainrob.theManyFacedDash.TheManyFacedDash.DataUpdate(PluginManager pluginManager, GameData& data)
at SimHub.Plugins.PluginManager.manager_DataUpdated(GameData data, IGameManager manager)


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viperxbr
(@viperxbr)
Active Member
Joined: 2 months ago
Posts: 5
 

**Update:  Found two other files that needed to be removed which fixed this issue:

RomainrobTheManyFacedDash.dll & TheManyFacedDashGeneralSettings.json

Thanks!


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Romainrob
(@romainrob)
Eminent Member
Joined: 1 year ago
Posts: 44
Topic starter  

@viperxbr Hi.
Hmm. The RomainrobTheManyFacedDash.dll file is required for the dash to run correctly.
It generates TheManyFacedDashGeneralSettings.json. to store the settings.
I'll see if I can replicate the issue. Thanks for reporting this.


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Romainrob
(@romainrob)
Eminent Member
Joined: 1 year ago
Posts: 44
Topic starter  

@viperxbr
I was only able to replicate this by manually editing the TheManyFacedDashGeneralSettings.json file.
Using the UI it would not accept and save out of bounds values.
Maybe something went wrong while SimHub was saving the settings on exit. I've seen it freeze once in while on exit before.
If the happens again, could you please share your log folder (C:\Program Files (x86)\SimHub\Logs) as well as the TheManyFacedDashGeneralSettings.json file. Thank you.


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viperxbr
(@viperxbr)
Active Member
Joined: 2 months ago
Posts: 5
 

@Romainrob  No problem!  I'll keep you informed if I see it again.

Cheers!


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viperxbr
(@viperxbr)
Active Member
Joined: 2 months ago
Posts: 5
 

Quick question, did the track map overlay get removed?


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Romainrob
(@romainrob)
Eminent Member
Joined: 1 year ago
Posts: 44
Topic starter  

@viperxbr Yes. it didn't make the cut. It's very generic. Not much of a creation.
I'll attach it to this message.


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talkiet
(@talkiet)
New Member
Joined: 2 months ago
Posts: 1
 

I had a bit of a panic when the iRacing dash told me there was a new version 1.8 but it's been deleted from the downloads here... Have you just moved these off to github?

Cheers - N


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Romainrob
(@romainrob)
Eminent Member
Joined: 1 year ago
Posts: 44
Topic starter  

@talkiet Hi. Yes I moved all my SimHub stuff to GitHub.


talkiet liked
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Balleknack
(@balleknack)
Active Member
Joined: 2 months ago
Posts: 5
 

I can find every axis on my T500RS except for the clutch in the "Available properties"? Throttle, Brake, Steering, Both shifters (TH8a H-pattern and TH8a Analogue as handbrake). What should I search for? I've searched for Joy and Thrustmaster but the Clutch axis is nowhere to be found since I updated to the GUI version of your pack. 

All the pedals are inverted and should have a value of 65535.

Thanks in advance.


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Romainrob
(@romainrob)
Eminent Member
Joined: 1 year ago
Posts: 44
Topic starter  

@balleknack Hi.
I can't guess the property name as I don't have a T500 plugged in.
But I still have one in a box. At worse I could pop it out to  have a look.
I see in the driver GUI, the clutch axis is called "Slider 0" for the TS-PC. I guess it's the same for the t500.


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Balleknack
(@balleknack)
Active Member
Joined: 2 months ago
Posts: 5
 

Tried searching for slider as well 🙁

I have no clue why this stopped working because the overlay was working just fine.

Trying to find an old ExtraInputProperties.ini to figure it out...


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Romainrob
(@romainrob)
Eminent Member
Joined: 1 year ago
Posts: 44
Topic starter  

@balleknack To clarify, the overlay will use the clutch input data provided by the game when available. So depending on the game, it can work without mapping the input axis in the plugin settings.
As mentioned on Discord, I reported the missing axis issue:  https://github.com/SHWotever/SimHub/issues/708


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Jarek160
(@jarek160)
New Member
Joined: 2 months ago
Posts: 4
 

Hi. Loving this iRacing Pack. But is there a way to ger auto refuel without autohotkey install? Like in many other apps(CrewChief, SODE, Racelab). Autohotkey does not work on my computer. Or I just do not understand this program. It is very overcomplicated imho.

Second thing. Can I make my own spotter/chief sounds in polish language? Can we make more spotter sounds? Or is it prohibited?


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