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Game data export
 
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Game data export

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(@theuser)
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Joined: 8 months ago
Posts: 1
Topic starter  

I am trying to work on a 3d virtual simulation of a car that should move in sync with the F1 2024. I started with writing C# code to parse the binary UDP data before using it, but I feel like there might be an easier way to do it.

I looked at the simhub available properties and I saw the properties listed in a key-value pair format. This is exactly what I need but I have no idea how to get this data outside of simhub Does anyone know a plugin maybe or osme other method that can work? I get the feeling something that does this already exists and I dont want to reinvent the wheel.

Thanks for the response!



   
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