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Overlay on a per ga...
 
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Overlay on a per game AND per car basis

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(@peterv)
Active Member
Joined: 2 years ago
Posts: 11
Topic starter  

Can SimHub be setup to run an Overlay Layout that is triggered by a game AND a partricular car used in it?

There are car playlists, which can only control a DEVICE.... to run a particular dashboard it seems. Even that is a bit limiting in the "full" control ability it should give (but does not).

Then the Overlay's.... which would be far more important to be able to have a carlist for, so that you can tailor the Overlays per car(!!!!).  But does not.....

 

Also....

In the DEVICES, you can select a "Main Dashboard"..... but then you can never remove that and make it blank again, so it then always loads at least whatever Dashboard you then have selected - and cannot go back to having NONE selected! (You could/can turn the device OFF I guess)

....

I have found quite a lot of very 'missing'/lacking abilities.... amongst the MASSES of things it does give. But those missing things are very fundamental needed/wanted things you would expect would have been included, or at least at the top of any list to do, or people to request. So it seems weird in how those things were not done or thought about (it seems).



   
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(@ruskie)
Active Member
Joined: 1 year ago
Posts: 3
 

I tend to agree, maybe adding the per-car list on overlays is not as simple as it might look, but at least giving the option to "disable" the dashboards on a device I would say is basic



   
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(@dazaturalk)
Eminent Member
Joined: 2 years ago
Posts: 33
 

When designing advanced software tools, one key challenge is managing the overlay on a per game AND per car basis. This approach allows developers to customize user experiences in racing simulators, driving apps, or even casino-style platforms with high interactivity. For example, overlays may provide real-time data, statistics, or bonuses tied to a specific game or vehicle. A similar level of personalization can be seen in modern gaming platforms such as lemon casino kifizetés, where tailored options and clear payout structures improve user engagement significantly.


This post was modified 12 months ago by dazaturalk

   
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(@kerniol)
Active Member
Joined: 1 year ago
Posts: 17
 

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This post was modified 10 months ago by Kerniol

   
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(@dazaturalk)
Eminent Member
Joined: 2 years ago
Posts: 33
 

The idea of an overlay applied on a per game AND per car basis is particularly interesting for managing detailed gaming data. This approach can make it easier to compare individual titles and vehicle configurations while keeping the information organized and relevant. When researching available casino promotions, I also found a useful $200 bonus overview on AussCasinosAnalyzer.com/au, which provides additional context about current offers and free-spin opportunities. Combining granular game analysis with clear promotional information can help users better understand their options and make more informed decisions when exploring different gaming platforms and features.

 
 

This post was modified 8 months ago by dazaturalk
This post was modified 4 days ago by dazaturalk

   
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