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Thrustmaster Ferrari 488 Challenge Edition LED Controller Plugin

38 Posts
11 Users
1 Likes
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(@leniek)
Active Member
Joined: 5 years ago
Posts: 4
 

@prodigal-knight Are You interested in making support for SF1000 wheel?
I can provide neccessary logs and test functionality


   
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(@prodigal-knight)
Eminent Member
Joined: 1 year ago
Posts: 25
Topic starter  

@leniek Sure, I'd be happy to.


   
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(@leniek)
Active Member
Joined: 5 years ago
Posts: 4
 

@prodigal-knightI've made issue on gitlab, let's continue there


   
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(@prodigal-knight)
Eminent Member
Joined: 1 year ago
Posts: 25
Topic starter  

@leniek Alright, thanks.


   
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(@prodigal-knight)
Eminent Member
Joined: 1 year ago
Posts: 25
Topic starter  

Version 1.2.0 has just been released!

This is a pretty major release, where just about every file in the plugin has been touched, so while I've done my best to find bugs I can't promise there aren't any.

Major features added in this release include:

- Per-animation LED brightness settings
- Single-LED blink animations
- Neutral & Reverse animations
- Custom default settings

The last one is probably the biggest feature. Before, when starting a game for the first time in SimHub, the settings for that game would be populated with defaults that I had hard-coded into the plugin, but now if you set your own default settings, new games will automatically inherit those instead.

Additionally, explicit save buttons have been added to the settings UI. Your settings will no longer be automatically saved when switching between games.


   
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(@prodigal-knight)
Eminent Member
Joined: 1 year ago
Posts: 25
Topic starter  

Version 1.2.1 has been released, fixing a bug where the shift point/redline animation was not being read correctly from the settings file(s) post-upgrade to 1.2.0.


   
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(@rufctr2)
New Member
Joined: 8 months ago
Posts: 1
 

Hi

Thanks for this job 🙂 

I really like this wheel and Hub :). 

 

Do you think you could code for this function : "leftToRightThirdsRPM", the first third leds for flag for example ? 


   
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(@prodigal-knight)
Eminent Member
Joined: 1 year ago
Posts: 25
Topic starter  

@rufctr2 That currently isn't supported and adding it would be way out of scope, but since I've changed the plugin to more easily add new animations I could add the ability to play animations on certain flags. Would that be okay?


   
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(@alexwrinner)
New Member
Joined: 7 months ago
Posts: 2
 

Wow wow its a good news 😀😀 


   
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 Bhgp
(@bhgp)
New Member
Joined: 5 months ago
Posts: 2
 

Many thanks for the work on this Plugin!

 

I'm having trouble saving the configuration on Simhub 9.1.16. I can make changes to the settings, but as soon as I change games or restart Simhub, the Default Wheel Settings section go back to the default one, that are not the default settings I saved.

 

It sets some effects to enabled, even though i have set them to disabled. The values and options for each are effect are saved

 

I have tried clicking on every save button on the plugin page, but it simply doesn't save the Default Wheel Settings section :(.

 

I would be happy to provide more information, if needed.

This post was modified 5 months ago by Bhgp

   
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(@yanafe)
New Member
Joined: 1 year ago
Posts: 2
 

I just want to thank for this pluggin it just works perfect, thank you so much. Merry Christmas.


   
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(@prodigal-knight)
Eminent Member
Joined: 1 year ago
Posts: 25
Topic starter  

@bhgp Sorry for the delay in responding, for some reason I am no longer receiving emails about new posts on this thread... I'll have to look in to that later.

I haven't been able to update to the latest version of SimHub yet, so I will try that first and if I'm unable to reproduce I'll reach back out for additional information.

I have created an issue on the repository to track progress https://gitlab.com/prodigal.knight/simhub-thrustmaster-wheel-led-controller/-/issues/15


   
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(@prodigal-knight)
Eminent Member
Joined: 1 year ago
Posts: 25
Topic starter  

Version 1.2.2 has been released, fixing the bug with the "Enabled" toggle on animations that @bhgp found.


   
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 Bhgp
(@bhgp)
New Member
Joined: 5 months ago
Posts: 2
 

@prodigal-knight awesome. Im back from vacation and will probably try it today. Thanks a lot!


   
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(@repente)
New Member
Joined: 4 months ago
Posts: 1
 

@prodigal-knight , first of all, congratulations for your excellent work!

I would like to contact you privately to talk about a project, but in both the Simhub forum and Gitlab I can't find the option to send you a private message.

Can you provide me with an e-mail or contact method?

Best regards!


   
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