Missing Nextion Dat...
 
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Missing Nextion Data

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(@krunkii)
New Member
Joined: 3 years ago
Posts: 1
Topic starter  

Hey Guys,

 

my first Setup was a Nextion with a TTL Adapter and a seperate arduino pro micro for the buttons. But the buttons registered wrongly (false input in windows) when i plugged the display in. Without the display everything works perfectly. Now i didnt find a solution to that so i thought about driving both the display and the buttons off of one arduino pro micro. I took the code of the arduino setup tool and modified it so the nextion display works too. In theory it works. In practice there are still problems. Not everything is displayed/ only displayed when changed. For example Brakebias is not displayed. Be it the static text that should always be there or the popup thats only there when changed. I change Brakebias and both is there. Also the tiredata is weird/not there. Every tire should have green temp and 100% in Solo Timerun but there are 3 Tires with different numbers (4th without any) and 2 tires green and 2 blue.

 

I would appreciate any help.

 

first code is the only subprogram i changed basically, first tried it with this code in the mainprogram in voidloop

both do not work and both have own weird issues with the data

 

second is the main code or gutted main code

[code]
#ifndef __SHCUSTOMPROTOCOL_H__
#define __SHCUSTOMPROTOCOL_H__

#include <Arduino.h>

class SHCustomProtocol {
private:

public:

	/*
	CUSTOM PROTOCOL CLASS
	SEE  https://github.com/zegreatclan/SimHub/wiki/Custom-Arduino-hardware-support 

	GENERAL RULES :
		- ALWAYS BACKUP THIS FILE, reinstalling/updating SimHub would overwrite it with the default version.
		- Read data AS FAST AS POSSIBLE in the read function
		- NEVER block the arduino (using delay for instance)
		- Make sure the data read in "read()" function READS ALL THE DATA from the serial port matching the custom protocol definition
		- Idle function is called hundreds of times per second, never use it for slow code, arduino performances would fall
		- If you use library suspending interrupts make sure to use it only in the "read" function when ALL data has been read from the serial port.
			It is the only interrupt safe place

	COMMON FUNCTIONS :
		- FlowSerialReadStringUntil('\n')
			Read the incoming data up to the end (\n) won't be included
		- FlowSerialReadStringUntil(';')
			Read the incoming data up to the separator (;) separator won't be included
		- FlowSerialDebugPrintLn(string)
			Send a debug message to simhub which will display in the log panel and log file (only use it when debugging, it would slow down arduino in run conditions)

	*/

	// Called when starting the arduino (setup method in main sketch)
	void setup() {
	}

	// Called when new data is coming from computer
	void read() {
		// EXAMPLE 1 - read the whole message and sent it back to simhub as debug message
		// Protocol formula can be set in simhub to anything, it will just echo it
		// -------------------------------------------------------
	//	String message = FlowSerialReadStringUntil('\n');
	//	FlowSerialDebugPrintLn("Message received : " + message);
	
		/*
		// -------------------------------------------------------
		// EXAMPLE 2 - reads speed and gear from the message
		// Protocol formula must be set in simhub to
		// format([DataCorePlugin.GameData.NewData.SpeedKmh],'0') + ';' + isnull([DataCorePlugin.GameData.NewData.Gear],'N')
		// -------------------------------------------------------

		int speed = FlowSerialReadStringUntil(';').toInt();
		String gear = FlowSerialReadStringUntil('\n');

		FlowSerialDebugPrintLn("Speed : " + String(speed));
		FlowSerialDebugPrintLn("Gear : " + gear);
		*/
	}

	// Called once per arduino loop, timing can't be predicted, 
	// but it's called between each command sent to the arduino
	void loop() {
  
  UpdateBaudRate();

  while (Serial.available()) {
    WriteToComputer();
#ifdef INCLUDE_WS2812B
    char y = (char)Serial.read();
    if (!LedsDisabled) {

      if (messageend < 6) {
        if (y == (char)0xFF) {
          messageend++;
        }
        else {
          messageend = 0;
        }
      }

      if (messageend >= 3 && y != (char)(0xff)) {
        command += y;
        while (command.length() < 5) {
          WriteToComputer();

          while (!Serial.available()) {}
          y = (char)Serial.read();
          command += y;
        }

        if (command == "sleds") {
          ReadLeds();
        }
        if (command == "dleds") {
          DisableLeds();
        }
        else {
          Serial1.print(command);
        }
        command = "";
        messageend = 0;
      }
      else {
        Serial1.write(y);
      }
    }
    else {
      Serial1.write(y);
    }
#else
    char y = (char)Serial.read();
    Serial1.write(y);
#endif
  }
	}

	// Called once between each byte read on arduino,
	// THIS IS A CRITICAL PATH :
	// AVOID ANY TIME CONSUMING ROUTINES !!!
	// PREFER READ OR LOOP METHOS AS MUCH AS POSSIBLE
	// AVOID ANY INTERRUPTS DISABLE (serial data would be lost!!!)
	void idle() {
	}
};

#endif
[/code]
[code]

#define VERSION 'j'

#include <Joystick.h>
#include "SHButton.h"
#include "SHButtonMatrix.h"
#include "SHDebouncer.h"
#include "SHRotaryEncoder.h"
#include "FlowSerialRead.h"

#define INCLUDE_ENCODERS
#define INCLUDE_BUTTONS
#define INCLUDE_SWITCHES
#define INCLUDE_BUTTONMATRIX
#define INCLUDE_GAMEPAD

#define DEVICE_NAME "Wheel" //{"Group":"General","Name":"DEVICE_NAME","Title":"Device name,\r\n make sure to use a unique name when using multiple arduinos","DefaultValue":"SimHub Dash","Type":"string","Template":"#define DEVICE_NAME \"{0}\""}
#define DEVICE_UNIQUE_ID "45888765-cc8c-4efc-899f-6b4297e3788e" //{"UniqueId":"45888765-cc8c-4efc-899f-6b4297e3788e","Name":"DEVICE_UNIQUE_ID","Type":"uniqueid"}

#define ENABLE_MICRO_GAMEPAD 1           //{"Group":"GAMEPAD","Name":"ENABLE_MICRO_GAMEPAD","Title":"Enable arduino micro gamepad output for all the activated buttons/encoders","DefaultValue":"0","Type":"bool"}
#define MICRO_GAMEPAD_ENCODERPRESSTIME 50 //{"Name":"MICRO_GAMEPAD_ENCODERPRESSTIME","Title":"Define how long (in milliseconds) the encoder related button will be hold after an encoder movement","DefaultValue":"50","Type":"int","Condition":"ENABLE_MICRO_GAMEPAD>0","Max":100}





void WriteToComputer() {
	while (Serial1.available()) {
		char y = (char)Serial1.read();
		Serial.write(y);
	}
}


#define TM1638_ENABLEDMODULES 0
#define TM1637_ENABLEDMODULES 0
#define TM1637_6D_ENABLEDMODULES 0
#define MAX7221_ENABLEDMODULES 0
#define MAX7221_MATRIX_ENABLED 0
#define ENABLE_ADA_HT16K33_SingleColorMatrix 0
#define WS2812B_RGBLEDCOUNT 0
#define PL9823_RGBLEDCOUNT 0
#define WS2801_RGBLEDCOUNT 0
#define WS2812B_MATRIX_ENABLED 0
#define DM163_MATRIX_ENABLED 0
#define I2CLCD_enabled 0
#define ENABLE_ADA_HT16K33_7SEGMENTS 0
#define ENABLE_ADA_HT16K33_BiColorMatrix 0
#define ENABLED_OLEDLCD 0
#define ENABLED_NOKIALCD 0
#define ENABLE_74HC595_GEAR_DISPLAY 0



//      Buttons SimHub Vorlage
// ----------------------------------------------------------------------------------------------------------
#define ENABLED_BUTTONS_COUNT 4 //{"Group":"Additional Buttons","Name":"ENABLED_BUTTONS_COUNT","Title":"Additional buttons (directly connected to the arduino, 12 max) buttons count","DefaultValue":"0","Type":"int","Max":12}
#ifdef  INCLUDE_BUTTONS

#define BUTTON_PIN_1 18         //{"Name":"BUTTON_PIN_1","Title":"1'st Additional button digital pin","DefaultValue":"3","Type":"pin;Button 1","Condition":"ENABLED_BUTTONS_COUNT>=1"}
#define BUTTON_WIRINGMODE_1 0   //{"Name":"BUTTON_WIRINGMODE_1","Title":"1'st Additional button wiring","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=1","ListValues":"0,Pin to GND;1,VCC to pin"}
#define BUTTON_LOGICMODE_1 0    //{"Name":"BUTTON_LOGICMODE_1","Title":"1'st Additional button logic","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=1","ListValues":"0,Normal;1,Reversed"}

#define BUTTON_PIN_2 19         //{"Name":"BUTTON_PIN_2","Title":"2'nd Additional button digital pin","DefaultValue":"3","Type":"pin;Button 2","Condition":"ENABLED_BUTTONS_COUNT>=2"}
#define BUTTON_WIRINGMODE_2 0   //{"Name":"BUTTON_WIRINGMODE_2","Title":"2'nd Additional button wiring","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=2","ListValues":"0,Pin to GND;1,VCC to pin"}
#define BUTTON_LOGICMODE_2 0    //{"Name":"BUTTON_LOGICMODE_2","Title":"2'nd Additional button logic","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=2","ListValues":"0,Normal;1,Reversed"}

#define BUTTON_PIN_3 20         //{"Name":"BUTTON_PIN_3","Title":"3'rd Additional button digital pin","DefaultValue":"3","Type":"pin;Button 3","Condition":"ENABLED_BUTTONS_COUNT>=3"}
#define BUTTON_WIRINGMODE_3 0   //{"Name":"BUTTON_WIRINGMODE_3","Title":"3'rd Additional button wiring","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=3","ListValues":"0,Pin to GND;1,VCC to pin"}
#define BUTTON_LOGICMODE_3 0    //{"Name":"BUTTON_LOGICMODE_3","Title":"3'rd Additional button logic","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=3","ListValues":"0,Normal;1,Reversed"}

#define BUTTON_PIN_4 21         //{"Name":"BUTTON_PIN_4","Title":"4'th Additional button digital pin","DefaultValue":"3","Type":"pin;Button 4","Condition":"ENABLED_BUTTONS_COUNT>=4"}
#define BUTTON_WIRINGMODE_4 0   //{"Name":"BUTTON_WIRINGMODE_4","Title":"4'th Additional button wiring","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=4","ListValues":"0,Pin to GND;1,VCC to pin"}
#define BUTTON_LOGICMODE_4 0    //{"Name":"BUTTON_LOGICMODE_4","Title":"4'th Additional button logic","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=4","ListValues":"0,Normal;1,Reversed"}

#define BUTTON_PIN_5 3          //{"Name":"BUTTON_PIN_5","Title":"5'th Additional button digital pin","DefaultValue":"3","Type":"pin;Button 5","Condition":"ENABLED_BUTTONS_COUNT>=5"}
#define BUTTON_WIRINGMODE_5 0   //{"Name":"BUTTON_WIRINGMODE_5","Title":"5'th Additional button wiring","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=5","ListValues":"0,Pin to GND;1,VCC to pin"}
#define BUTTON_LOGICMODE_5 0    //{"Name":"BUTTON_LOGICMODE_5","Title":"5'th Additional button logic","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=5","ListValues":"0,Normal;1,Reversed"}

#define BUTTON_PIN_6 3          //{"Name":"BUTTON_PIN_6","Title":"6'th Additional button digital pin","DefaultValue":"3","Type":"pin;Button 6","Condition":"ENABLED_BUTTONS_COUNT>=6"}
#define BUTTON_WIRINGMODE_6 0   //{"Name":"BUTTON_WIRINGMODE_6","Title":"6'th Additional button wiring","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=6","ListValues":"0,Pin to GND;1,VCC to pin"}
#define BUTTON_LOGICMODE_6 0    //{"Name":"BUTTON_LOGICMODE_6","Title":"6'th Additional button logic","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=6","ListValues":"0,Normal;1,Reversed"}

#define BUTTON_PIN_7 3          //{"Name":"BUTTON_PIN_7","Title":"7'th Additional button digital pin","DefaultValue":"3","Type":"pin;Button 7","Condition":"ENABLED_BUTTONS_COUNT>=7"}
#define BUTTON_WIRINGMODE_7 0   //{"Name":"BUTTON_WIRINGMODE_7","Title":"7'th Additional button wiring","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=7","ListValues":"0,Pin to GND;1,VCC to pin"}
#define BUTTON_LOGICMODE_7 0    //{"Name":"BUTTON_LOGICMODE_7","Title":"7'th Additional button logic","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=7","ListValues":"0,Normal;1,Reversed"}

#define BUTTON_PIN_8 3          //{"Name":"BUTTON_PIN_8","Title":"8'th Additional button digital pin","DefaultValue":"3","Type":"pin;Button 8","Condition":"ENABLED_BUTTONS_COUNT>=8"}
#define BUTTON_WIRINGMODE_8 0   //{"Name":"BUTTON_WIRINGMODE_8","Title":"8'th Additional button wiring","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=8","ListValues":"0,Pin to GND;1,VCC to pin"}
#define BUTTON_LOGICMODE_8 0    //{"Name":"BUTTON_LOGICMODE_8","Title":"8'th Additional button logic","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=8","ListValues":"0,Normal;1,Reversed"}

#define BUTTON_PIN_9 3          //{"Name":"BUTTON_PIN_9","Title":"9'th Additional button digital pin","DefaultValue":"3","Type":"pin;Button 9","Condition":"ENABLED_BUTTONS_COUNT>=9"}
#define BUTTON_WIRINGMODE_9 0   //{"Name":"BUTTON_WIRINGMODE_9","Title":"9'th Additional button wiring","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=9","ListValues":"0,Pin to GND;1,VCC to pin"}
#define BUTTON_LOGICMODE_9 0    //{"Name":"BUTTON_LOGICMODE_9","Title":"9'th Additional button logic","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=9","ListValues":"0,Normal;1,Reversed"}

#define BUTTON_PIN_10 3         //{"Name":"BUTTON_PIN_10","Title":"10'th Additional button digital pin","DefaultValue":"3","Type":"pin;Button 10","Condition":"ENABLED_BUTTONS_COUNT>=10"}
#define BUTTON_WIRINGMODE_10 0  //{"Name":"BUTTON_WIRINGMODE_10","Title":"10'th Additional button wiring","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=10","ListValues":"0,Pin to GND;1,VCC to pin"}
#define BUTTON_LOGICMODE_10 0   //{"Name":"BUTTON_LOGICMODE_10","Title":"10'th Additional button logic","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=10","ListValues":"0,Normal;1,Reversed"}

#define BUTTON_PIN_11 3         //{"Name":"BUTTON_PIN_11","Title":"11'th Additional button digital pin","DefaultValue":"3","Type":"pin;Button 11","Condition":"ENABLED_BUTTONS_COUNT>=11"}
#define BUTTON_WIRINGMODE_11 0  //{"Name":"BUTTON_WIRINGMODE_11","Title":"11'th Additional button wiring","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=11","ListValues":"0,Pin to GND;1,VCC to pin"}
#define BUTTON_LOGICMODE_11 0   //{"Name":"BUTTON_LOGICMODE_11","Title":"11'th Additional button logic","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=11","ListValues":"0,Normal;1,Reversed"}

#define BUTTON_PIN_12 3         //{"Name":"BUTTON_PIN_12","Title":"12'th Additional button digital pin","DefaultValue":"3","Type":"pin;Button 12","Condition":"ENABLED_BUTTONS_COUNT>=12"}
#define BUTTON_WIRINGMODE_12 0  //{"Name":"BUTTON_WIRINGMODE_12","Title":"12'th Additional button wiring","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=12","ListValues":"0,Pin to GND;1,VCC to pin"}
#define BUTTON_LOGICMODE_12 0   //{"Name":"BUTTON_LOGICMODE_12","Title":"12'th Additional button logic","DefaultValue":"0","Type":"list","Condition":"ENABLED_BUTTONS_COUNT>=12","ListValues":"0,Normal;1,Reversed"}



int BUTTON_PINS[] = { BUTTON_PIN_1, BUTTON_PIN_2, BUTTON_PIN_3, BUTTON_PIN_4, BUTTON_PIN_5, BUTTON_PIN_6, BUTTON_PIN_7, BUTTON_PIN_8, BUTTON_PIN_9,BUTTON_PIN_10,BUTTON_PIN_11,BUTTON_PIN_12 };
int BUTTON_WIRING_MODES[] = { BUTTON_WIRINGMODE_1, BUTTON_WIRINGMODE_2, BUTTON_WIRINGMODE_3, BUTTON_WIRINGMODE_4, BUTTON_WIRINGMODE_5, BUTTON_WIRINGMODE_6, BUTTON_WIRINGMODE_7, BUTTON_WIRINGMODE_8, BUTTON_WIRINGMODE_9,BUTTON_WIRINGMODE_10,BUTTON_WIRINGMODE_11,BUTTON_WIRINGMODE_12 };
int BUTTON_LOGIC_MODES[] = { BUTTON_LOGICMODE_1,  BUTTON_LOGICMODE_2,  BUTTON_LOGICMODE_3,  BUTTON_LOGICMODE_4,  BUTTON_LOGICMODE_5,  BUTTON_LOGICMODE_6,  BUTTON_LOGICMODE_7,  BUTTON_LOGICMODE_8,  BUTTON_LOGICMODE_9, BUTTON_LOGICMODE_10, BUTTON_LOGICMODE_11, BUTTON_LOGICMODE_12 };
SHButton button1, button2, button3, button4, button5, button6, button7, button8, button9, button10, button11, button12;
SHButton* BUTTONS[] = { &button1, &button2, &button3, &button4, &button5, &button6, &button7, &button8 , &button9, &button10, &button11, &button12 };

#endif

SHDebouncer ButtonsDebouncer(10);


#define TM1638_ENABLEDMODULES 0
// Rotary encoders Vorlage SimHub
// ----------------------------------------------------------------------------------------------------------
#define ENABLED_ENCODERS_COUNT 3     //{"Group":"Rotary Encoders","Name":"ENABLED_ENCODERS_COUNT","Title":"Rotary encoders enabled","DefaultValue":"0","Type":"int","Max":8}
#ifdef  INCLUDE_ENCODERS
#include "SHRotaryEncoder.h"

#define ENCODER1_CLK_PIN 8           //{"Name":"ENCODER1_CLK_PIN","Title":"Encoder 1 output A (CLK) pin","DefaultValue":"7","Type":"pin;Encoder 1 CLK","Condition":"ENABLED_ENCODERS_COUNT>0"}
#define ENCODER1_DT_PIN 9            //{"Name":"ENCODER1_DT_PIN","Title":"Encoder 1 output B (DT) pin","DefaultValue":"8","Type":"pin;Encoder 1 DT","Condition":"ENABLED_ENCODERS_COUNT>0"}
#define ENCODER1_BUTTON_PIN -1       //{"Name":"ENCODER1_BUTTON_PIN","Title":"Encoder 1 button (SW) pin","DefaultValue":"9","Type":"pin;Encoder 1 SWITCH","Condition":"ENABLED_ENCODERS_COUNT>0","Min":-1}
#define ENCODER1_ENABLE_PULLUP 0     //{"Name":"ENCODER1_ENABLE_PULLUP","Title":"Encoder 1 enable pullup resistor","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>0"}
#define ENCODER1_REVERSE_DIRECTION 0 //{"Name":"ENCODER1_REVERSE_DIRECTION","Title":"Encoder 1 reverse direction","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>0"}
#define ENCODER1_ENABLE_HALFSTEPS 0  //{"Name":"ENCODER1_ENABLE_HALFSTEPS","Title":"Encoder 1 steps mode","DefaultValue":"0","Type":"list","Condition":"ENABLED_ENCODERS_COUNT>=1","ListValues":"0,Full steps;1,Half steps"}

#define ENCODER2_CLK_PIN 10          //{"Name":"ENCODER2_CLK_PIN","Title":"Encoder 2 output A (CLK) pin","DefaultValue":"11","Type":"pin;Encoder 2 CLK","Condition":"ENABLED_ENCODERS_COUNT>1"}
#define ENCODER2_DT_PIN 14           //{"Name":"ENCODER2_DT_PIN","Title":"Encoder 2 output B (DT) pin","DefaultValue":"12","Type":"pin;Encoder 2 DT","Condition":"ENABLED_ENCODERS_COUNT>1"}
#define ENCODER2_BUTTON_PIN -1       //{"Name":"ENCODER2_BUTTON_PIN","Title":"Encoder 2 button (SW) pin","DefaultValue":"13","Type":"pin;Encoder 2 SWITCH","Condition":"ENABLED_ENCODERS_COUNT>1","Min":-1}
#define ENCODER2_ENABLE_PULLUP 0     //{"Name":"ENCODER2_ENABLE_PULLUP","Title":"Encoder 2 enable pullup resistor","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>1"}
#define ENCODER2_REVERSE_DIRECTION 0 //{"Name":"ENCODER2_REVERSE_DIRECTION","Title":"Encoder 2 reverse direction","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>1"}
#define ENCODER2_ENABLE_HALFSTEPS 0  //{"Name":"ENCODER2_ENABLE_HALFSTEPS","Title":"Encoder 2 steps mode","DefaultValue":"0","Type":"list","Condition":"ENABLED_ENCODERS_COUNT>=2","ListValues":"0,Full steps;1,Half steps"}

#define ENCODER3_CLK_PIN 15          //{"Name":"ENCODER3_CLK_PIN","Title":"Encoder 3 output A (CLK) pin","DefaultValue":"7","Type":"pin;Encoder 3 CLK","Condition":"ENABLED_ENCODERS_COUNT>2"}
#define ENCODER3_DT_PIN 16           //{"Name":"ENCODER3_DT_PIN","Title":"Encoder 3 output B (DT) pin","DefaultValue":"8","Type":"pin;Encoder 3 DT","Condition":"ENABLED_ENCODERS_COUNT>2"}
#define ENCODER3_BUTTON_PIN -1       //{"Name":"ENCODER3_BUTTON_PIN","Title":"Encoder 3 button (SW) pin","DefaultValue":"9","Type":"pin;Encoder 3 SWITCH","Condition":"ENABLED_ENCODERS_COUNT>2","Min":-1}
#define ENCODER3_ENABLE_PULLUP 0     //{"Name":"ENCODER3_ENABLE_PULLUP","Title":"Encoder 3 enable pullup resistor","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>2"}
#define ENCODER3_REVERSE_DIRECTION 0 //{"Name":"ENCODER3_REVERSE_DIRECTION","Title":"Encoder 3 reverse direction","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>2"}
#define ENCODER3_ENABLE_HALFSTEPS 0  //{"Name":"ENCODER3_ENABLE_HALFSTEPS","Title":"Encoder 3 steps mode","DefaultValue":"0","Type":"list","Condition":"ENABLED_ENCODERS_COUNT>=3","ListValues":"0,Full steps;1,Half steps"}

#define ENCODER4_CLK_PIN 7           //{"Name":"ENCODER4_CLK_PIN","Title":"Encoder 4 output A (CLK) pin","DefaultValue":"7","Type":"pin;Encoder 4 CLK","Condition":"ENABLED_ENCODERS_COUNT>3"}
#define ENCODER4_DT_PIN 8            //{"Name":"ENCODER4_DT_PIN","Title":"Encoder 4 output B (DT) pin","DefaultValue":"8","Type":"pin;Encoder 4 DT","Condition":"ENABLED_ENCODERS_COUNT>3"}
#define ENCODER4_BUTTON_PIN 9        //{"Name":"ENCODER4_BUTTON_PIN","Title":"Encoder 4 button (SW) pin","DefaultValue":"9","Type":"pin;Encoder 4 SWITCH","Condition":"ENABLED_ENCODERS_COUNT>3","Min":-1}
#define ENCODER4_ENABLE_PULLUP 0     //{"Name":"ENCODER4_ENABLE_PULLUP","Title":"Encoder 4 enable pullup resistor","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>3"}
#define ENCODER4_REVERSE_DIRECTION 0 //{"Name":"ENCODER4_REVERSE_DIRECTION","Title":"Encoder 4 reverse direction","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>3"}
#define ENCODER4_ENABLE_HALFSTEPS 0  //{"Name":"ENCODER4_ENABLE_HALFSTEPS","Title":"Encoder 4 steps mode","DefaultValue":"0","Type":"list","Condition":"ENABLED_ENCODERS_COUNT>=4","ListValues":"0,Full steps;1,Half steps"}

#define ENCODER5_CLK_PIN 7           //{"Name":"ENCODER5_CLK_PIN","Title":"Encoder 5 output A (CLK) pin","DefaultValue":"7","Type":"pin;Encoder 5 CLK","Condition":"ENABLED_ENCODERS_COUNT>4"}
#define ENCODER5_DT_PIN 8            //{"Name":"ENCODER5_DT_PIN","Title":"Encoder 5 output B (DT) pin","DefaultValue":"8","Type":"pin;Encoder 5 DT","Condition":"ENABLED_ENCODERS_COUNT>4"}
#define ENCODER5_BUTTON_PIN 9        //{"Name":"ENCODER5_BUTTON_PIN","Title":"Encoder 5 button (SW) pin","DefaultValue":"9","Type":"pin;Encoder 5 SWITCH","Condition":"ENABLED_ENCODERS_COUNT>4","Min":-1}
#define ENCODER5_ENABLE_PULLUP 0     //{"Name":"ENCODER5_ENABLE_PULLUP","Title":"Encoder 5 enable pullup resistor","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>4"}
#define ENCODER5_REVERSE_DIRECTION 0 //{"Name":"ENCODER5_REVERSE_DIRECTION","Title":"Encoder 5 reverse direction","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>4"}
#define ENCODER5_ENABLE_HALFSTEPS 0  //{"Name":"ENCODER5_ENABLE_HALFSTEPS","Title":"Encoder 5 steps mode","DefaultValue":"0","Type":"list","Condition":"ENABLED_ENCODERS_COUNT>=5","ListValues":"0,Full steps;1,Half steps"}

#define ENCODER6_CLK_PIN 7           //{"Name":"ENCODER6_CLK_PIN","Title":"Encoder 6 output A (CLK) pin","DefaultValue":"7","Type":"pin;Encoder 6 CLK","Condition":"ENABLED_ENCODERS_COUNT>5"}
#define ENCODER6_DT_PIN 8            //{"Name":"ENCODER6_DT_PIN","Title":"Encoder 6 output B (DT) pin","DefaultValue":"8","Type":"pin;Encoder 6 DT","Condition":"ENABLED_ENCODERS_COUNT>5"}
#define ENCODER6_BUTTON_PIN 9        //{"Name":"ENCODER6_BUTTON_PIN","Title":"Encoder 6 button (SW) pin","DefaultValue":"9","Type":"pin;Encoder 6 SWITCH","Condition":"ENABLED_ENCODERS_COUNT>5","Min":-1}
#define ENCODER6_ENABLE_PULLUP 0     //{"Name":"ENCODER6_ENABLE_PULLUP","Title":"Encoder 6 enable pullup resistor","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>5"}
#define ENCODER6_REVERSE_DIRECTION 0 //{"Name":"ENCODER6_REVERSE_DIRECTION","Title":"Encoder 6 reverse direction","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>5"}
#define ENCODER6_ENABLE_HALFSTEPS 0  //{"Name":"ENCODER6_ENABLE_HALFSTEPS","Title":"Encoder 6 steps mode","DefaultValue":"0","Type":"list","Condition":"ENABLED_ENCODERS_COUNT>=6","ListValues":"0,Full steps;1,Half steps"}

#define ENCODER7_CLK_PIN 7           //{"Name":"ENCODER7_CLK_PIN","Title":"Encoder 7 output A (CLK) pin","DefaultValue":"7","Type":"pin;Encoder 7 CLK","Condition":"ENABLED_ENCODERS_COUNT>6"}
#define ENCODER7_DT_PIN 8            //{"Name":"ENCODER7_DT_PIN","Title":"Encoder 7 output B (DT) pin","DefaultValue":"8","Type":"pin;Encoder 7 DT","Condition":"ENABLED_ENCODERS_COUNT>6"}
#define ENCODER7_BUTTON_PIN 9        //{"Name":"ENCODER7_BUTTON_PIN","Title":"Encoder 7 button (SW) pin","DefaultValue":"9","Type":"pin;Encoder 7 SWITCH","Condition":"ENABLED_ENCODERS_COUNT>6","Min":-1}
#define ENCODER7_ENABLE_PULLUP 0     //{"Name":"ENCODER7_ENABLE_PULLUP","Title":"Encoder 7 enable pullup resistor","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>6"}
#define ENCODER7_REVERSE_DIRECTION 0 //{"Name":"ENCODER7_REVERSE_DIRECTION","Title":"Encoder 7 reverse direction","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>6"}
#define ENCODER7_ENABLE_HALFSTEPS 0  //{"Name":"ENCODER7_ENABLE_HALFSTEPS","Title":"Encoder 7 steps mode","DefaultValue":"0","Type":"list","Condition":"ENABLED_ENCODERS_COUNT>=7","ListValues":"0,Full steps;1,Half steps"}

#define ENCODER8_CLK_PIN 7           //{"Name":"ENCODER8_CLK_PIN","Title":"Encoder 8 output A (CLK) pin","DefaultValue":"7","Type":"pin;Encoder 8 CLK","Condition":"ENABLED_ENCODERS_COUNT>7"}
#define ENCODER8_DT_PIN 8            //{"Name":"ENCODER8_DT_PIN","Title":"Encoder 8 output B (DT) pin","DefaultValue":"8","Type":"pin;Encoder 8 DT","Condition":"ENABLED_ENCODERS_COUNT>7"}
#define ENCODER8_BUTTON_PIN 9        //{"Name":"ENCODER8_BUTTON_PIN","Title":"Encoder 8 button (SW) pin","DefaultValue":"9","Type":"pin;Encoder 8 SWITCH","Condition":"ENABLED_ENCODERS_COUNT>7","Min":-1}
#define ENCODER8_ENABLE_PULLUP 0     //{"Name":"ENCODER8_ENABLE_PULLUP","Title":"Encoder 8 enable pullup resistor","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>7"}
#define ENCODER8_REVERSE_DIRECTION 0 //{"Name":"ENCODER8_REVERSE_DIRECTION","Title":"Encoder 8 reverse direction","DefaultValue":"0","Type":"bool","Condition":"ENABLED_ENCODERS_COUNT>7"}
#define ENCODER8_ENABLE_HALFSTEPS 0  //{"Name":"ENCODER8_ENABLE_HALFSTEPS","Title":"Encoder 8 steps mode","DefaultValue":"0","Type":"list","Condition":"ENABLED_ENCODERS_COUNT>=8","ListValues":"0,Full steps;1,Half steps"}

SHRotaryEncoder encoder1, encoder2, encoder3, encoder4, encoder5, encoder6, encoder7, encoder8;
SHRotaryEncoder* SHRotaryEncoders[] = { &encoder1, &encoder2, &encoder3, &encoder4, &encoder5, &encoder6, &encoder7, &encoder8 };
#endif


//    ButtonMatrix Vorlage SimHub
// ----------------------------------------------------------------------------------------------------------
#define ENABLED_BUTTONMATRIX 1 //{"Group":"Button matrix","Name":"ENABLED_BUTTONMATRIX","Title":"Button matrix enabled","DefaultValue":"0","Type":"bool"}

#define BMATRIX_COLS 3         //{"Name":"BMATRIX_COLS","Title":"Columns","DefaultValue":"3","Type":"int","Condition":"ENABLED_BUTTONMATRIX>0","Min":2,"Max":8}
#define BMATRIX_ROWS 3         //{"Name":"BMATRIX_ROWS","Title":"Rows","DefaultValue":"3","Type":"int","Condition":"ENABLED_BUTTONMATRIX>0","Min":2,"Max":8}

#ifdef  INCLUDE_BUTTONMATRIX
#include "SHButtonMatrix.h"
#define BMATRIX_COL1 2         //{"Name":"BMATRIX_COL1","Title":"Column 1 pin","DefaultValue":"2","Type":"pin;Button M. Col 1","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_COLS>=1"}
#define BMATRIX_COL2 3         //{"Name":"BMATRIX_COL2","Title":"Column 2 pin","DefaultValue":"3","Type":"pin;Button M. Col 2","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_COLS>=2"}
#define BMATRIX_COL3 4         //{"Name":"BMATRIX_COL3","Title":"Column 3 pin","DefaultValue":"4","Type":"pin;Button M. Col 3","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_COLS>=3"}
#define BMATRIX_COL4 5         //{"Name":"BMATRIX_COL4","Title":"Column 4 pin","DefaultValue":"5","Type":"pin;Button M. Col 4","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_COLS>=4"}
#define BMATRIX_COL5 2         //{"Name":"BMATRIX_COL5","Title":"Column 5 pin","DefaultValue":"2","Type":"pin;Button M. Col 5","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_COLS>=5"}
#define BMATRIX_COL6 2         //{"Name":"BMATRIX_COL6","Title":"Column 6 pin","DefaultValue":"2","Type":"pin;Button M. Col 6","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_COLS>=6"}
#define BMATRIX_COL7 2         //{"Name":"BMATRIX_COL7","Title":"Column 7 pin","DefaultValue":"2","Type":"pin;Button M. Col 7","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_COLS>=7"}
#define BMATRIX_COL8 2         //{"Name":"BMATRIX_COL8","Title":"Column 8 pin","DefaultValue":"2","Type":"pin;Button M. Col 8","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_COLS>=8"}

#define BMATRIX_ROW1 5         //{"Name":"BMATRIX_ROW1","Title":"Row 1 pin","DefaultValue":"6","Type":"pin;Button M. Row 1","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_ROWS>=1"}
#define BMATRIX_ROW2 6         //{"Name":"BMATRIX_ROW2","Title":"Row 2 pin","DefaultValue":"7","Type":"pin;Button M. Row 2","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_ROWS>=2"}
#define BMATRIX_ROW3 7         //{"Name":"BMATRIX_ROW3","Title":"Row 3 pin","DefaultValue":"8","Type":"pin;Button M. Row 3","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_ROWS>=3"}
#define BMATRIX_ROW4 9         //{"Name":"BMATRIX_ROW4","Title":"Row 4 pin","DefaultValue":"9","Type":"pin;Button M. Row 4","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_ROWS>=4"}
#define BMATRIX_ROW5 2         //{"Name":"BMATRIX_ROW5","Title":"Row 5 pin","DefaultValue":"2","Type":"pin;Button M. Row 5","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_ROWS>=5"}
#define BMATRIX_ROW6 2         //{"Name":"BMATRIX_ROW6","Title":"Row 6 pin","DefaultValue":"2","Type":"pin;Button M. Row 6","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_ROWS>=6"}
#define BMATRIX_ROW7 2         //{"Name":"BMATRIX_ROW7","Title":"Row 7 pin","DefaultValue":"2","Type":"pin;Button M. Row 7","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_ROWS>=7"}
#define BMATRIX_ROW8 2         //{"Name":"BMATRIX_ROW8","Title":"Row 8 pin","DefaultValue":"2","Type":"pin;Button M. Row 8","Condition":"ENABLED_BUTTONMATRIX>0 && BMATRIX_ROWS>=8"}

byte BMATRIX_COLSDEF[8] = { BMATRIX_COL1, BMATRIX_COL2, BMATRIX_COL3, BMATRIX_COL4, BMATRIX_COL5, BMATRIX_COL6, BMATRIX_COL7, BMATRIX_COL8 };
byte BMATRIX_ROWSDEF[8] = { BMATRIX_ROW1, BMATRIX_ROW2, BMATRIX_ROW3, BMATRIX_ROW4, BMATRIX_ROW5, BMATRIX_ROW6, BMATRIX_ROW7, BMATRIX_ROW8 };

SHButtonMatrix shButtonMatrix;

#endif


//    ButtonMatrix Vorlage SimHub
// ----------------------------------------------------------------------------------------------------------

#ifdef INCLUDE_GAMEPAD

#include "SHGamepadAxis.h"

#define GAMEPAD_AXIS_01_ENABLED 0           //{"Group":"Gamepad analog axis","Name":"GAMEPAD_AXIS_01_ENABLED","Title":"Throttle axis enabled","DefaultValue":"0","Type":"bool"}
#define GAMEPAD_AXIS_01_PIN 0               //{"Name":"GAMEPAD_AXIS_01_PIN","Title":"Throttle axis analog pin","DefaultValue":"0","Type":"pin;Throttle input","Condition":"GAMEPAD_AXIS_01_ENABLED>0"}
#define GAMEPAD_AXIS_01_MINVALUE 0          //{"Name":"GAMEPAD_AXIS_01_MINVALUE","Title":"Throttle axis analog minimum value","DefaultValue":"0","Type":"int","Condition":"GAMEPAD_AXIS_01_ENABLED>0"}
#define GAMEPAD_AXIS_01_MAXVALUE 1024       //{"Name":"GAMEPAD_AXIS_01_MAXVALUE","Title":"Throttle axis analog maximum value","DefaultValue":"1024","Type":"int","Condition":"GAMEPAD_AXIS_01_ENABLED>0"}
#define GAMEPAD_AXIS_01_SAMPLING 10         //{"Name":"GAMEPAD_AXIS_01_SAMPLING","Title":"Throttle axis analog sampling precision","DefaultValue":"10","Type":"list","Condition":"GAMEPAD_AXIS_01_ENABLED>0","ListValues":"10,10 bits(default 0->1024);11,11 bits oversampling (slower 0->2048)"}
#define GAMEPAD_AXIS_01_EXPONENTIALFACTOR 1 //{"Name":"GAMEPAD_AXIS_01_EXPONENTIALFACTOR","Title":"Throttle axis exponential correction","DefaultValue":"1","Type":"double","Condition":"GAMEPAD_AXIS_01_ENABLED>0","dMin":0.1,"dMax":1.9}

#define GAMEPAD_AXIS_02_ENABLED 0           //{"Name":"GAMEPAD_AXIS_02_ENABLED","Title":"Accelerator axis enabled","DefaultValue":"0","Type":"bool"}
#define GAMEPAD_AXIS_02_PIN 0               //{"Name":"GAMEPAD_AXIS_02_PIN","Title":"Accelerator axis analog pin","DefaultValue":"0","Type":"pin;Accelerator input","Condition":"GAMEPAD_AXIS_02_ENABLED>0"}
#define GAMEPAD_AXIS_02_MINVALUE 0          //{"Name":"GAMEPAD_AXIS_02_MINVALUE","Title":"Accelerator axis analog minimum value","DefaultValue":"0","Type":"int","Condition":"GAMEPAD_AXIS_02_ENABLED>0"}
#define GAMEPAD_AXIS_02_MAXVALUE 1024       //{"Name":"GAMEPAD_AXIS_02_MAXVALUE","Title":"Accelerator axis analog maximum value","DefaultValue":"1024","Type":"int","Condition":"GAMEPAD_AXIS_02_ENABLED>0"}
#define GAMEPAD_AXIS_02_SAMPLING 10         //{"Name":"GAMEPAD_AXIS_02_SAMPLING","Title":"Accelerator axis analog sampling precision","DefaultValue":"10","Type":"list","Condition":"GAMEPAD_AXIS_02_ENABLED>0","ListValues":"10,10 bits(default 0->1024);11,11 bits oversampling (slower 0->2048)"}
#define GAMEPAD_AXIS_02_EXPONENTIALFACTOR 1 //{"Name":"GAMEPAD_AXIS_02_EXPONENTIALFACTOR","Title":"Accelerator axis exponential correction","DefaultValue":"1","Type":"double","Condition":"GAMEPAD_AXIS_02_ENABLED>0","dMin":0.1,"dMax":1.9}

#define GAMEPAD_AXIS_03_ENABLED 0           //{"Name":"GAMEPAD_AXIS_03_ENABLED","Title":"Brake axis enabled","DefaultValue":"0","Type":"bool"}
#define GAMEPAD_AXIS_03_PIN 0               //{"Name":"GAMEPAD_AXIS_03_PIN","Title":"Brake axis analog pin","DefaultValue":"0","Type":"pin;Brake input","Condition":"GAMEPAD_AXIS_03_ENABLED>0"}
#define GAMEPAD_AXIS_03_MINVALUE 0          //{"Name":"GAMEPAD_AXIS_03_MINVALUE","Title":"Brake axis analog minimum value","DefaultValue":"0","Type":"int","Condition":"GAMEPAD_AXIS_03_ENABLED>0"}
#define GAMEPAD_AXIS_03_MAXVALUE 1024       //{"Name":"GAMEPAD_AXIS_03_MAXVALUE","Title":"Brake axis analog maximum value","DefaultValue":"1024","Type":"int","Condition":"GAMEPAD_AXIS_03_ENABLED>0"}
#define GAMEPAD_AXIS_03_SAMPLING 10         //{"Name":"GAMEPAD_AXIS_03_SAMPLING","Title":"Brake axis analog sampling precision","DefaultValue":"10","Type":"list","Condition":"GAMEPAD_AXIS_03_ENABLED>0","ListValues":"10,10 bits(default 0->1024);11,11 bits oversampling (slower 0->2048)"}
#define GAMEPAD_AXIS_03_EXPONENTIALFACTOR 1 //{"Name":"GAMEPAD_AXIS_03_EXPONENTIALFACTOR","Title":"Brake axis exponential correction","DefaultValue":"1","Type":"double","Condition":"GAMEPAD_AXIS_03_ENABLED>0","dMin":0.1,"dMax":1.9}

#if(GAMEPAD_AXIS_01_ENABLED == 1)
SHGamepadAxis SHGAMEPADAXIS01(GAMEPAD_AXIS_01_PIN, 0, GAMEPAD_AXIS_01_MINVALUE, GAMEPAD_AXIS_01_MAXVALUE, GAMEPAD_AXIS_01_SAMPLING, GAMEPAD_AXIS_01_EXPONENTIALFACTOR);
#endif

#if(GAMEPAD_AXIS_02_ENABLED == 1)
SHGamepadAxis SHGAMEPADAXIS02(GAMEPAD_AXIS_02_PIN, 1, GAMEPAD_AXIS_02_MINVALUE, GAMEPAD_AXIS_02_MAXVALUE, GAMEPAD_AXIS_02_SAMPLING, GAMEPAD_AXIS_02_EXPONENTIALFACTOR);
#endif

#if(GAMEPAD_AXIS_03_ENABLED == 1)
SHGamepadAxis SHGAMEPADAXIS03(GAMEPAD_AXIS_03_PIN, 2, GAMEPAD_AXIS_03_MINVALUE, GAMEPAD_AXIS_03_MAXVALUE, GAMEPAD_AXIS_03_SAMPLING, GAMEPAD_AXIS_03_EXPONENTIALFACTOR);
#endif

#endif // INCLUDE_GAMEPAD




//      Gamepad Vorlage SimHub
// ----------------------------------------------------------------------------------------------------------

#ifdef INCLUDE_GAMEPAD

//initialize an Joystick with 34 buttons;
Joystick_ Joystick(JOYSTICK_DEFAULT_REPORT_ID,
  JOYSTICK_TYPE_JOYSTICK, 128, 0,
  false, false, false, false, false, false,
  false, GAMEPAD_AXIS_01_ENABLED, GAMEPAD_AXIS_02_ENABLED, GAMEPAD_AXIS_03_ENABLED, false);

#endif

#include "SHCustomProtocol.h"
SHCustomProtocol shCustomProtocol;
#include "SHCommands.h"
#include "SHCommandsGlcd.h"
unsigned long lastMatrixRefresh = 0;

void idle(bool critical) {

#if(GAMEPAD_AXIS_01_ENABLED == 1)
  SHGAMEPADAXIS01.read();
#endif
#if(GAMEPAD_AXIS_02_ENABLED == 1)
  SHGAMEPADAXIS02.read();
#endif
#if(GAMEPAD_AXIS_03_ENABLED == 1)
  SHGAMEPADAXIS03.read();
#endif
#ifdef  INCLUDE_ENCODERS
  for (int i = 0; i < ENABLED_ENCODERS_COUNT; i++) {
    SHRotaryEncoders[i]->read();
  }
#endif

#ifdef  INCLUDE_BUTTONMATRIX
  shButtonMatrix.read();
#endif

  if (ButtonsDebouncer.Debounce()) {
    bool changed = false;
#ifdef INCLUDE_BUTTONS
    for (int btnIdx = 0; btnIdx < ENABLED_BUTTONS_COUNT; btnIdx++) {
      BUTTONS[btnIdx]->read();
    }
#endif
#ifdef INCLUDE_TM1638
    for (int i = 0; i < TM1638_ENABLEDMODULES; i++) {
      TM1638_screens[i]->Buttons = TM1638_screens[i]->Screen->getButtons();

      if (TM1638_screens[i]->Buttons != TM1638_screens[i]->Oldbuttons) {
        changed = true;
        byte mask = 0;
        for (int b = 0; b < 8; b++) {
          mask = 0b1 << b;
          if ((TM1638_screens[i]->Buttons & mask) != (TM1638_screens[i]->Oldbuttons & mask)) {
#ifdef INCLUDE_GAMEPAD

#else
            arqserial.CustomPacketStart(0x04, 3);
            arqserial.CustomPacketSendByte(i + 1);
            arqserial.CustomPacketSendByte(b + 1);
            arqserial.CustomPacketSendByte((TM1638_screens[i]->Oldbuttons & mask) > 0 ? 0 : 1);
            arqserial.CustomPacketEnd();
#endif

          }
        }
      }
      TM1638_screens[i]->Oldbuttons = TM1638_screens[i]->Buttons;
    }
#endif
#ifdef INCLUDE_GAMEPAD
    if (changed) {
      UpdateGamepadState();
    }
#endif
    shCustomProtocol.idle();
  }
}

#ifdef  INCLUDE_ENCODERS
void EncoderPositionChanged(int encoderId, int position, byte direction) {
#ifdef INCLUDE_GAMEPAD
  UpdateGamepadEncodersState(true);
#else
  if (direction < 2) {
    arqserial.CustomPacketStart(0x01, 3);
    arqserial.CustomPacketSendByte(encoderId);
    arqserial.CustomPacketSendByte(direction);
    arqserial.CustomPacketSendByte(position);
    arqserial.CustomPacketEnd();
  }
  else {
    arqserial.CustomPacketStart(0x02, 2);
    arqserial.CustomPacketSendByte(encoderId);
    arqserial.CustomPacketSendByte(direction - 2);
    arqserial.CustomPacketEnd();
  }
#endif
}
#endif

void buttonStatusChanged(int buttonId, byte Status) {
#ifdef INCLUDE_GAMEPAD
  Joystick.setButton(TM1638_ENABLEDMODULES * 8 + buttonId - 1, Status);
  Joystick.sendState();
#else
  arqserial.CustomPacketStart(0x03, 2);
  arqserial.CustomPacketSendByte(buttonId);
  arqserial.CustomPacketSendByte(Status);
  arqserial.CustomPacketEnd();
#endif
}

#ifdef  INCLUDE_BUTTONMATRIX
void buttonMatrixStatusChanged(int buttonId, byte Status) {
#ifdef INCLUDE_GAMEPAD
  Joystick.setButton(TM1638_ENABLEDMODULES * 8 + ENABLED_BUTTONS_COUNT + buttonId - 1, Status);
  Joystick.sendState();
#else
  arqserial.CustomPacketStart(0x03, 2);
  arqserial.CustomPacketSendByte(ENABLED_BUTTONS_COUNT + buttonId);
  arqserial.CustomPacketSendByte(Status);
  arqserial.CustomPacketEnd();
#endif
}
#endif

// ----------------------------------------------------------------------------------------------------------

static long baud = 9600;
static long newBaud = baud;

void lineCodingEvent(long baud, byte databits, byte parity, byte charFormat)
{
	newBaud = baud;
}

// Void Setup
// ----------------------------------------------------------------------------------------------------------

void setup() {
	pinMode(LED_BUILTIN, OUTPUT);

	Serial.begin(baud);
	Serial1.begin(baud);

  FlowSerialBegin(19200);
  
#ifdef INCLUDE_GAMEPAD
  Joystick.begin(false);
#endif

#ifdef INCLUDE_BUTTONS
  // EXTERNAL BUTTONS INIT
  for (int btnIdx = 0; btnIdx < ENABLED_BUTTONS_COUNT; btnIdx++) {
    BUTTONS[btnIdx]->begin(btnIdx + 1, BUTTON_PINS[btnIdx], buttonStatusChanged, BUTTON_WIRING_MODES[btnIdx], BUTTON_LOGIC_MODES[btnIdx]);
  }
#endif

#ifdef  INCLUDE_BUTTONMATRIX
  shButtonMatrix.begin(BMATRIX_COLS, BMATRIX_ROWS, BMATRIX_COLSDEF, BMATRIX_ROWSDEF, buttonMatrixStatusChanged);
#endif

#ifdef  INCLUDE_ENCODERS
  InitEncoders();
#endif

  shCustomProtocol.setup();
  arqserial.setIdleFunction(idle);

#ifdef INCLUDE_GAMEPAD
  Joystick.sendState();
#endif
}

// Void Setup ENDE
// ----------------------------------------------------------------------------------------------------------

#ifdef  INCLUDE_ENCODERS
void InitEncoders() {
  if (ENABLED_ENCODERS_COUNT > 0) encoder1.begin(ENCODER1_CLK_PIN, ENCODER1_DT_PIN, ENCODER1_BUTTON_PIN, ENCODER1_REVERSE_DIRECTION, ENCODER1_ENABLE_PULLUP, 1, ENCODER1_ENABLE_HALFSTEPS, EncoderPositionChanged);
  if (ENABLED_ENCODERS_COUNT > 1) encoder2.begin(ENCODER2_CLK_PIN, ENCODER2_DT_PIN, ENCODER2_BUTTON_PIN, ENCODER2_REVERSE_DIRECTION, ENCODER2_ENABLE_PULLUP, 2, ENCODER2_ENABLE_HALFSTEPS, EncoderPositionChanged);
  if (ENABLED_ENCODERS_COUNT > 2) encoder3.begin(ENCODER3_CLK_PIN, ENCODER3_DT_PIN, ENCODER3_BUTTON_PIN, ENCODER3_REVERSE_DIRECTION, ENCODER3_ENABLE_PULLUP, 3, ENCODER3_ENABLE_HALFSTEPS, EncoderPositionChanged);
  if (ENABLED_ENCODERS_COUNT > 3) encoder4.begin(ENCODER4_CLK_PIN, ENCODER4_DT_PIN, ENCODER4_BUTTON_PIN, ENCODER4_REVERSE_DIRECTION, ENCODER4_ENABLE_PULLUP, 4, ENCODER4_ENABLE_HALFSTEPS, EncoderPositionChanged);
  if (ENABLED_ENCODERS_COUNT > 4) encoder5.begin(ENCODER5_CLK_PIN, ENCODER5_DT_PIN, ENCODER5_BUTTON_PIN, ENCODER5_REVERSE_DIRECTION, ENCODER5_ENABLE_PULLUP, 5, ENCODER5_ENABLE_HALFSTEPS, EncoderPositionChanged);
  if (ENABLED_ENCODERS_COUNT > 5) encoder6.begin(ENCODER6_CLK_PIN, ENCODER6_DT_PIN, ENCODER6_BUTTON_PIN, ENCODER6_REVERSE_DIRECTION, ENCODER6_ENABLE_PULLUP, 6, ENCODER6_ENABLE_HALFSTEPS, EncoderPositionChanged);
  if (ENABLED_ENCODERS_COUNT > 6) encoder7.begin(ENCODER7_CLK_PIN, ENCODER7_DT_PIN, ENCODER7_BUTTON_PIN, ENCODER7_REVERSE_DIRECTION, ENCODER7_ENABLE_PULLUP, 7, ENCODER7_ENABLE_HALFSTEPS, EncoderPositionChanged);
  if (ENABLED_ENCODERS_COUNT > 7) encoder8.begin(ENCODER8_CLK_PIN, ENCODER8_DT_PIN, ENCODER8_BUTTON_PIN, ENCODER8_REVERSE_DIRECTION, ENCODER8_ENABLE_PULLUP, 8, ENCODER8_ENABLE_HALFSTEPS, EncoderPositionChanged);
}
#endif

#ifdef INCLUDE_GAMEPAD
void UpdateGamepadState() {
  int btnidx = 0;

#ifdef INCLUDE_TM1638
  for (int i = 0; i < TM1638_ENABLEDMODULES; i++) {
    byte buttonsState = TM1638_screens[i]->Buttons;

    for (int i = 0; i < 8; i++) {
      Joystick.setButton(btnidx, buttonsState & (1 << i));
      btnidx++;
    }
  }
#endif

#ifdef INCLUDE_ENCODERS
  UpdateGamepadEncodersState(false);
#endif

  Joystick.sendState();
}

#ifdef INCLUDE_ENCODERS
void UpdateGamepadEncodersState(bool sendState) {
  int btnidx = TM1638_ENABLEDMODULES * 8 + ENABLED_BUTTONS_COUNT + ENABLED_BUTTONMATRIX * (BMATRIX_COLS * BMATRIX_ROWS);
  unsigned long refTime = millis();
  for (int i = 0; i < ENABLED_ENCODERS_COUNT; i++) {
    uint8_t dir = SHRotaryEncoders[i]->getDirection(MICRO_GAMEPAD_ENCODERPRESSTIME, refTime);
    Joystick.setButton(btnidx, dir == 0);
    Joystick.setButton(btnidx + 1, dir == 1);
    Joystick.setButton(btnidx + 2, SHRotaryEncoders[i]->getPressed());

    btnidx += 3;
  }

  if (sendState)
    Joystick.sendState();
}
#endif

#endif

char loop_opt;
unsigned long lastSerialActivity = 0;

int readSize = 0;
int endofOutcomingMessageCount = 0;
int messageend = 0;
String command = "";

void UpdateBaudRate() {
	// Update baudrate if required
	newBaud = Serial.baud();
	if (newBaud != baud) {
		baud = newBaud;
		Serial1.end();
		Serial1.begin(baud);
	}
}

// Void loop 
// ----------------------------------------------------------------------------------------------------------

void loop() {
	// Gamepad reading
#ifdef INCLUDE_GAMEPAD
  UpdateGamepadState();
#endif

		

	WriteToComputer();
  
  shCustomProtocol.loop();
  
  // Wait for data
  if (FlowSerialAvailable() > 0) {
    if (FlowSerialTimedRead() == MESSAGE_HEADER)
    {
      lastSerialActivity = millis();
      // Read command
      loop_opt = FlowSerialTimedRead();

      if (loop_opt == '1') Command_Hello();
      else if (loop_opt == '8') Command_SetBaudrate();
      else if (loop_opt == 'J') Command_ButtonsCount();
      else if (loop_opt == '2') Command_TM1638Count();
      else if (loop_opt == 'B') Command_SimpleModulesCount();
      else if (loop_opt == 'A') Command_Acq();
      else if (loop_opt == 'N') Command_DeviceName();
      else if (loop_opt == 'I') Command_UniqueId();
      else if (loop_opt == '0') Command_Features();
      else if (loop_opt == '3') Command_TM1638Data();
      else if (loop_opt == 'V') Command_Motors();
      else if (loop_opt == 'S') Command_7SegmentsData();
      else if (loop_opt == '4') Command_RGBLEDSCount();
      else if (loop_opt == '6') Command_RGBLEDSData();
      else if (loop_opt == 'R') Command_RGBMatrixData();
      else if (loop_opt == 'M') Command_MatrixData();
      else if (loop_opt == 'G') Command_GearData();
      else if (loop_opt == 'L') Command_I2CLCDData();
      else if (loop_opt == 'K') Command_GLCDData(); // Nokia | OLEDS
      else if (loop_opt == 'P') Command_CustomProtocolData();
      else if (loop_opt == 'X')
      {
        String xaction = FlowSerialReadStringUntil(' ', '\n');
        if (xaction == F("list")) Command_ExpandedCommandsList();
        else if (xaction == F("mcutype")) Command_MCUType();
        else if (xaction == F("tach")) Command_TachData();
        else if (xaction == F("speedo")) Command_SpeedoData();
        else if (xaction == F("boost")) Command_BoostData();
        else if (xaction == F("temp")) Command_TempData();
        else if (xaction == F("fuel")) Command_FuelData();
        else if (xaction == F("cons")) Command_ConsData();
        else if (xaction == F("encoderscount")) Command_EncodersCount();
      }
    }
  }

  if (millis() - lastSerialActivity > 5000) {
    Command_Shutdown();
  }
	}
[/code]

   
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