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Romainrob
(@romainrob)
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Joined: 3 years ago
Posts: 319
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@r3fl3xspray Hi,
That's a strange one.
Could you please zip and share this folder? C:\Program Files (x86)\SimHub\Logs

This sounds like the game disconnects from SimHub.
Long enough for the plugin to reset the tracked values, as if you exited/rejoined the game.

I'm not sure about the smoothness thing, and why it would change at that moment.
The editor trick points to something related to window focus, and possibly GSYNC if you use it. Hard to tell.
What if you restart the overlay at this point (with the control in dash studio settings)? Does it get smooth again?

Sorry I can't give you a simple answer.
Maybe the logs will reveal something.


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BAKRA
(@bakra)
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Joined: 3 weeks ago
Posts: 1
 

@brownie 

This is great work on your leaderboard. 

 

I've been trying myself to create a leaderboard that is rather simple that I can use as an overlay for iRacing replays.  What I've found out so far is that my leaderboard dash records the data properly when doing an actual race by recording with SimHub in real time.  However, when I replay the race in iRacing the data on my leaderboard reflects the race results positions, names, etc. and is not dynamic as it was in real time when the race was ran.  I've already made sure that all cars and such are being drawn during my race in an effort to capture the data that would otherwise be necessary.  Did you run into this issue you or does anyone else?  Am I missing a setting somewhere?


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Romainrob
(@romainrob)
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@bakra Hi,
I believe this is a limitation of the game.
All the dynamic telemetry is live, it's not saved in the replay.


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Skiggity242
(@skiggity242)
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Joined: 11 months ago
Posts: 4
 

Hi, wondering if there's any way to get any of the map overlays to work for endurance racing in iRacing when you're not the one driving the car? They work perfectly well on my stream when I'm driving, but as soon as another driver is in the car, the red dot showing our car remains stationary in the pits while all the other cars continue to show their position. A few other overlay programs are able to do this, so it seems possible. Thanks for any help!


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Romainrob
(@romainrob)
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Joined: 3 years ago
Posts: 319
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@skiggity242 Hi,
This behavior is built into the SimHub map component.
There is not much I can do here.
My guess is that it uses Telemetry.LapDistPct which doesn't update when a teammate is driving,  instead of Telemetry.CarIdxLapDistPct[PlayerCarIdx].
I suggest your report this here:
https://github.com/SHWotever/SimHub/issues


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Skiggity242
(@skiggity242)
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Joined: 11 months ago
Posts: 4
 

@romainrob Will do thanks for the guidance, and for the amazing collection of overlays and tools!


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FBR_BDavis
(@fbr_bdavis)
New Member
Joined: 3 months ago
Posts: 2
 

First, and most importantly, thank you for all you've done for SimHub and guys like myself that are enjoying your work!!

I've sent a PM via Discord about a few things I'm trying to accomplish with the iRacing Leaderboard Standings overlay.. I figured I would also post here since I'm sure you receive a ton of messages and cannot always get to them all.. 

I'm looking to modify the RSC - iRacing Leaderboard Standings overlay for use primarily with the iRacing Dallara IR18.. I'm not sure if it's possible, but, is there a way to display the PTP Count for each driver individually, as well as signal when it is being used?? The idea was to have a column for PTP next to the driver name (probably replacing the car logo since it's a single-class series), have the number of PTPs listed there in white, but flip to GREEN when in use while also counting down the remaining pushes.. I also wanted to sort the tire compounds using an image (The standard F1 S/M/H doesn't correlate to the IR18's P/A compounds).. I've already made the .PNG images (Sent them to you via Discord) for the IR18 tire compounds, but don't have enough experience in SimHub to sort how to call the images based on the raw data output.. 

Thank you for any information you can give me on this, whether it is possible or not, etc.. 


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jch
 jch
(@jch)
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Joined: 1 year ago
Posts: 25
 

Hello Romain,

An unusual question but is there a way to display the loading % of the game ?

My overlay is above the % loading bar and because I'm an impatient idiot I'd like to see what's going go without having to tilt my head because of the VR.

Thanks


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Romainrob
(@romainrob)
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Joined: 3 years ago
Posts: 319
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@jch Hi. I don't see how.
The game and SimHub aren't even connected at this stage.
As a workaround you can map a button to toggle the overlay visibility in dash studio settings, or make it hidden while not racing in the layout editor.


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jch
 jch
(@jch)
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Joined: 1 year ago
Posts: 25
 
Posted by: @romainrob

@jch Hi. I don't see how.
The game and SimHub aren't even connected at this stage.
As a workaround you can map a button to toggle the overlay visibility in dash studio settings, or make it hidden while not racing in the layout editor.

ahhhh, the button for the visibility sounds good, the "not visible when not racing" was giving funny results so I've stopped using it but I can try again, thanks


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crispeay
(@crispeay)
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Joined: 3 months ago
Posts: 4
 

@romainrob just a follow up on the iR gain prediction issue, I reset my reference gap data in the extra properties and so far today is has been alot more accurate. 


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Romainrob
(@romainrob)
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Joined: 3 years ago
Posts: 319
Topic starter  

@crispeay Hi, this must be a coincidence.
The reference lap was only recently added to improve gap computation. It has nothing to do with the iRating estimation.
Bad quality reference laps are automatically discarded. Still I included a fail safe option to reset it, in case somehow the plugin saved a referenced lap with a big hole in it, causing gap inaccuracy and a strong yoyo effect around the corners.

Did you noticed the SoF also being wrong when the iR estimation is wrong?
Next time you notice the estimation being wrong, could you please check if any registered driver never joined the server?

A couple potentially misleading things to keep in mind:
- It only update every 5 sec. Even when using live positions.
- Live positions stop working as soon as the leader finishes the race.
Then the leaderboard falls back to static, over the line positions (positions at the start of the last lap).
The iR estimation maybe wrong/not updated while you're finishing your last lap.
It's best to look at the estimation again it once the race is over.


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