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(@romainrob)
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Joined: 4 years ago
Posts: 530
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@daktyl Hi, I just tested the dash displayed on a secondary monitor and the action A and B controls worked as intended.
Well kind of...
I noticed keyboard controls are not detected by the plugin, only controllers (I don't have a midi device to test the 3rd option).
I'll have to take a closer look at that.
If you mapped keyboard controls to action A and B, that would be why.

If not, here are some things to keep in mind:
"Other" is indeed the correct screen type in your case.
Note that neither the "Trigger Now" clickable button, or on dash "A" and "B" buttons work for this dash.
Only pressing the controls mapped to these actions in the dash studio "Settings" screen is detected by the iRacing plugin behind this dash.
Also remember the pages only change while in game, on the main screen. The pit screen is a single page screen.

I hope this explains the issue.


   
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(@romainrob)
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Joined: 4 years ago
Posts: 530
Topic starter  

@alexandrevr Hi,
I just double checked with the latest version of SimHub, the plugin, and Logitech GHub and it seems to read my mouse and headphone battery level properly.
Try this:
1. Make sure Logitech GHub is installed, up to date and running. (some older versions are no longer compatible)
2. Restart Simhub.
3. In the plugin settings, make sure it says "FILE FOUND", that at least 1 device is enabled and properly named, and that it's battery level is found.


   
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(@daktyl)
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Joined: 2 years ago
Posts: 4
 

@romainrob Thanks for help, it indeed working as intended. I had to do something wrong, sorry for confusion 🙂

This post was modified 2 years ago 2 times by Daktyl

   
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(@romainrob)
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Joined: 4 years ago
Posts: 530
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@daktyl Glad to hear it 🙂 No worries 😉


   
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(@lasse-gashi)
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Joined: 2 years ago
Posts: 5
 

@romainrob I think the system crash is fixed now 😀 However, i try to find out a way to make a trackmap with trackname as astreamoverlay for my twitch stream, but no luck so far. do you know about one, or know how to make it ?


   
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(@romainrob)
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Joined: 4 years ago
Posts: 530
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@lasse-gashi Hi,
Glad to hear it:).
You can add the track name any track map overlay.
Add a text component and bind the track name property to it:

[DataCorePlugin.GameData.TrackName]

https://github.com/SHWotever/SimHub/wiki/Dash-Studio---Bindings


   
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(@lasse-gashi)
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Joined: 2 years ago
Posts: 5
 

Thanks alot, i have one more question aswell. 

I use you're "RSC - iracing -Fuel/Car Info", many of the leagues im driving do not have lap limits, only ny time. Is it any workaround to get the calculator to calculate refuel by time instead of remaining laps? Some fellow racers has that in f.ex JRT with any form for racedata. 


   
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(@romainrob)
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Joined: 4 years ago
Posts: 530
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@lasse-gashi Hi, I'm not sure to understand the question. My plugin estimates the fuel to add based on the session time remaining (converted to an estimated nb of laps remaining) for time limited session.


   
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(@lasse-gashi)
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Joined: 2 years ago
Posts: 5
 

@romainrob It's especially in Apex racing league, and i think maybe it can be due to race setup. 

Maybe this could be the issue?

F.ex. in iracing info it can stand 1H race and 99laps. Then the fuel calc calculate for the laps and not the time i think. Have run other leagues and officials, whereas it's not an issue. For instance, last week it estimated 297 ish liters to refuel in a 1H race.

 

Best regards

Lasse


   
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(@applesauce683)
New Member
Joined: 2 years ago
Posts: 1
 

@romainrob Hi Rob, I am using your universal dash for iRacing on my 5" VoCore. I am having issues cycling thru the different dash pages. I have the various commands set in the DashStudio/Settings page. In the iRacing extra's page, I have the screen type set to VoCore and none of the commands for dash actions work. If I set it to Other, I can get the dash pages to cycle but than the pit screen won't ever display. I sent you a small donation for your work and time.

This post was modified 2 years ago 3 times by applesauce683

   
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(@romainrob)
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Joined: 4 years ago
Posts: 530
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@lasse-gashi Hi, this would indeed be detected as a lap limited session. I'll tweaked my conditions so the time limit takes priority in this case.


   
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(@romainrob)
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Joined: 4 years ago
Posts: 530
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@applesauce683 Hi, and thank you very much.
I'm currently reworking the dash page controls for the next update.
The next/previous page will have dedicated controls. I think the screen type selection will have to go.
For now there are some known limitations like not detecting keyboard presses (if mapped to the action controls), only joystick buttons.
Also I think it may not work if you have several screens of the same type.

Keeping that in mind. On the current version you have to:
1. Select the VoCore type screen in the plugin settings
2. Map the next/previous screen and Action A/B controls in the DashStudio/Vocore/Edit Device Control screen (not in the main dash studio settings screen)


   
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Selectyoung
(@selectyoung)
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Joined: 3 years ago
Posts: 57
 

Hey Rob I got a question for you about  [IRacingExtraProperties.iRacing_DriverBehind_02_PositionInClass] (behind or ahead 00-04 either/or). I noticed if an opponent car is in the pit lane, they seem to 'disappear' from the relative (and 'disappear' on the "PersistentTrackerPlugin"), if you sit in a pit box and watch the relative in a practice, you can see that cars on track will show in place of where a pitted car should be. Doesn't show position persistent data if they are in the pits at all, not just the stall (not sure how many properties it 'hides' other than position). This happens in both race and practice, seems that the opponent cars 'vanish' when in pit lane. Do I just have a setting on/off or is this an issue atm?

Thanks


   
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(@talkiet)
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Joined: 3 years ago
Posts: 4
 

I'm glad someone else was able to post this behaviour with the disappearing drivers from relatives. I have written an overlay for another overlay (it marks drivers with a red or green dot on the relative depending on how nice they are) and for cars in the pits it gets out of sync with the Racelabs relative. Most of the time on track it's fine, but it would be nice to be able to emulate the order exactly.

Cheers - N

 


   
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Selectyoung
(@selectyoung)
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Joined: 3 years ago
Posts: 57
 

@talkiet exact issue I have, we'll hopefully have a solution soon enough


   
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